-        random = new Random(gameManager.getSeed());
-        switch (random.nextInt(4)) {
-        case 0:
-            roadLength = 7;
-            initialStones = 15;
-            break;
-        case 1:
-            roadLength = 7;
-            initialStones = 30;
-            break;
-        case 2:
-            roadLength = 15;
-            initialStones = 30;
-            break;
-        case 3:
-            roadLength = 15;
-            initialStones = 50;
-            break;
-        }
-
-        trollPosition = (roadLength - 1) / 2;
-
-        p0 = gameManager.getPlayer(0);
-        p0.setCastlePosition(0);
-        p0.setMultiplier(1);
-        p0.adjustScore(trollPosition);
-        p0.sendInputLine(String.format("%d %d", roadLength - 1, initialStones));
-
-        p1 = gameManager.getPlayer(1);
-        p1.setCastlePosition(roadLength-1);
-        p1.setMultiplier(-1);
-        p1.adjustScore(trollPosition);
-        p1.sendInputLine(String.format("%d %d", roadLength - 1, initialStones));
-
-        drawBackground();
-        drawPlayer();
-        drawTroll();
-
-        // result in text display, so do last:
-        p0.setStones(initialStones);
-        p1.setStones(initialStones);
-
-        gameManager.setFrameDuration(2000);
-    }
-
-    private void drawBackground() {
-        graphicEntityModule.createSprite()
-                .setImage("background.png")
-                .setAnchor(0);
-    }
-
-    private void drawPlayer() {
-        for (Player player : gameManager.getPlayers()) {
-            boolean p0 = player.getIndex() == 0;
-            int x = p0 ? 280 : 1920 - 280;
-            int y = 220;
-
-            Rectangle border1 = graphicEntityModule
-                    .createRectangle()
-                    .setWidth(140)
-                    .setHeight(140)
-                    .setX(x - 70)
-                    .setY(y - 70)
-                    .setLineWidth(0)
-                    .setFillColor(player.getColorToken());
-
-            Rectangle border2 = graphicEntityModule
-                    .createRectangle()
-                    .setWidth(120)
-                    .setHeight(120)
-                    .setX(x - 60)
-                    .setY(y - 60)
-                    .setLineWidth(0)
-                    .setFillColor(0xffffff);
-
-            Sprite avatarSprite = graphicEntityModule.createSprite()
-                    .setX(x)
-                    .setY(y)
-                    .setZIndex(20)
-                    .setImage(player.getAvatarToken())
-                    .setAnchor(0.5)
-                    .setBaseHeight(116)
-                    .setBaseWidth(116);
-
-            player.avatar = graphicEntityModule.createGroup(border1, border2, avatarSprite);
-
-            Text text = graphicEntityModule.createText(player.getNicknameToken())
-                    .setX(x)
-                    .setY(y + 120)
-                    .setZIndex(20)
-                    .setFontSize(40)
-                    .setFillColor(0x7f3f00)
-                    .setAnchor(0.5);
-
-            player.stoneCounter = graphicEntityModule.createText("S")
-                .setX(x)
-                .setY(y+200)
-                .setZIndex(20)
-                .setFontSize(40)
-                .setFillColor(0x7f3f00)
-                .setAnchor(0.5);
-
-            player.castle = graphicEntityModule.createSprite()
-                .setImage("castle.png")
-                .setTint(player.getColorToken())
-                .setX(p0 ? 160 : 1920-160)
-                .setY(p0 ? 890 : 880)
-                .setZIndex(1)
-                .setAnchorX(0.5)
-                .setAnchorY(1)
-                .setScaleX(p0 ? 1 : -1);
-
-            player.stone = graphicEntityModule.createText()
-                .setZIndex(3)
-                .setFontSize(150)
-                .setFillColor(0x12322a)
-                .setAnchor(0.5)
-                .setAlpha(0);