+ <br>
+ You're currently allowed the default SDK timings. I think it's
+ one second for the first turn and 50 ms then, but don't
+ quote me on this.
+ </div>
+ </div>
+ <div class="statement-section statement-expertrules">
+ <h2>
+ <span class="icon icon-expertrules"> </span>
+ <span>Expert rules</span>
+ </h2>
+ <div class="statement-expert-rules-content">
+ <p>
+ The following maps are currently available and randomly yet
+ extremely fairly (you wouldn't believe the effort that went
+ into this) chosen uniformly at random among the following:
+ </p>
+ <table>
+ <tr><th>Road length</th><td>│</td><th>Stones</th></tr>
+ <tr><td>──────────</td><td>┼</td><td>──────</td></tr>
+ <tr><td><const>6</const></td><td>│</td><td><const>15</const></td></tr>
+ <tr><td><const>6</const></td><td>│</td><td><const>30</const></td></tr>
+ <tr><td><const>14</const></td><td>│</td><td><const>30</const></td></tr>
+ <tr><td><const>14</const></td><td>│</td><td><const>50</const></td></tr>
+ </table>
+ <p>
+ You can also override them via game
+ settings <tt>roadLength</tt> and <tt>initialStones</tt>, so
+ long as you remember forget you won't be choosing them for
+ ranking play.
+ </p>