Don't keep last stone throw count up after the fact
[troll.git] / src / main / java / com / codingame / game / Referee.java
index 6866b9b..166344b 100644 (file)
@@ -21,275 +21,156 @@ public class Referee extends AbstractReferee {
     @Inject private MultiplayerGameManager<Player> gameManager;
     @Inject private GraphicEntityModule graphicEntityModule;
 
-    int roadLength;
-    int initialStones;
-    int trollPosition;
-    Player p0, p1;
-    Sprite troll;
-    Text trollPositionGauge;
-    
+    @Inject private View view;
+    @Inject private Model model;
+
     @Override
     public void init() {
-        switch (new Random(gameManager.getSeed()).nextInt(4)) {
-        case 0:
-            roadLength = 7;
-            initialStones = 15;
-            break;
-        case 1:
-            roadLength = 7;
-            initialStones = 30;
-            break;
-        case 2:
-            roadLength = 15;
-            initialStones = 30;
-            break;
-        case 3:
-            roadLength = 15;
-            initialStones = 50;
-            break;
-        }
-
-        trollPosition = (roadLength - 1) / 2;
-
-        p0 = gameManager.getPlayer(0);
-        p0.setCastlePosition(0);
-        p0.setMultiplier(1);
-        p0.adjustScore(trollPosition);
-        p0.sendInputLine(String.format("%d %d", roadLength - 1, initialStones));
-
-        p1 = gameManager.getPlayer(1);
-        p1.setCastlePosition(roadLength-1);
-        p1.setMultiplier(-1);
-        p1.adjustScore(trollPosition);
-        p1.sendInputLine(String.format("%d %d", roadLength - 1, initialStones));
-
-        drawBackground();
-        drawPlayer();
-        drawTroll();
-
-        // result in text display, so do last:
-        p0.setStones(initialStones);
-        p1.setStones(initialStones);
-
-        gameManager.setFrameDuration(2000);
-    }
-
-    private void drawBackground() {
-        graphicEntityModule.createSprite()
-                .setImage("background.png")
-                .setAnchor(0);
-    }
-
-    private void drawPlayer() {
-        for (Player player : gameManager.getPlayers()) {
-            boolean p0 = player.getIndex() == 0;
-            int x = p0 ? 280 : 1920 - 280;
-            int y = 220;
-
-            Rectangle border1 = graphicEntityModule
-                    .createRectangle()
-                    .setWidth(140)
-                    .setHeight(140)
-                    .setX(x - 70)
-                    .setY(y - 70)
-                    .setLineWidth(0)
-                    .setFillColor(player.getColorToken());
+        model.init(gameManager.getSeed());
+        gameManager.getPlayer(0).model = model.p0;
+        gameManager.getPlayer(1).model = model.p1;
 
-            Rectangle border2 = graphicEntityModule
-                    .createRectangle()
-                    .setWidth(120)
-                    .setHeight(120)
-                    .setX(x - 60)
-                    .setY(y - 60)
-                    .setLineWidth(0)
-                    .setFillColor(0xffffff);
-
-            Text text = graphicEntityModule.createText(player.getNicknameToken())
-                    .setX(x)
-                    .setY(y + 120)
-                    .setZIndex(20)
-                    .setFontSize(40)
-                    .setFillColor(0x7f3f00)
-                    .setAnchor(0.5);
-
-            Sprite avatar = graphicEntityModule.createSprite()
-                    .setX(x)
-                    .setY(y)
-                    .setZIndex(20)
-                    .setImage(player.getAvatarToken())
-                    .setAnchor(0.5)
-                    .setBaseHeight(116)
-                    .setBaseWidth(116);
-
-            Text stoneCounter = graphicEntityModule.createText("S")
-                .setX(x)
-                .setY(y+200)
-                .setZIndex(20)
-                .setFontSize(40)
-                .setFillColor(0x7f3f00)
-                .setAnchor(0.5);
-
-            player.castle = graphicEntityModule.createSprite()
-                .setImage("castle.png")
-                .setX(p0 ? 160 : 1920-160)
-                .setY(p0 ? 890 : 880)
-                .setZIndex(1)
-                .setAnchorX(0.5)
-                .setAnchorY(1);
-
-            player.stone = graphicEntityModule.createText()
-                .setZIndex(3)
-                .setFontSize(150)
-                .setFillColor(0x12322a)
-                .setAnchor(0.5)
-                .setAlpha(0);
-
-            player.hud = graphicEntityModule.createGroup(border1, border2, text, avatar, stoneCounter, player.castle);
-            player.stoneCounter = stoneCounter;
+        for (Player p : gameManager.getPlayers()) {
+            p.sendInputLine(String.format("%d %d", model.roadLength, model.initialStones));
         }
-    }
 
-    private void drawTroll() {
-        troll = graphicEntityModule.createSprite()
-            .setImage("troll.png")
-            .setAnchorX(0.5)
-            .setAnchorY(1)
-            .setX(1920/2)
-            .setY(880)
-            .setZIndex(2);
-        trollPositionGauge = graphicEntityModule.createText()
-            .setZIndex(2)
-            .setAnchor(0.5)
-            .setFontSize(40)
-            .setX(1980/2)
-            .setY(980)
-            .setFillColor(0xffffff);
-    }
+        view.init(model);
 
-    private void moveTroll() {
-        graphicEntityModule.commitEntityState(0.5, troll, trollPositionGauge);
-        int x0 = p0.castle.getX(), x1 = p1.castle.getX();
-        int y0 = p0.castle.getY(), y1 = p1.castle.getY();
-        troll.setX(x0 + trollPosition * (x1-x0) / (roadLength - 1),
-                   Curve.ELASTIC);
-        troll.setY(y0 + trollPosition * (y1-y0) / (roadLength - 1),
-                   Curve.ELASTIC);
+        gameManager.getPlayer(0).view = view.p0;
+        gameManager.getPlayer(1).view = view.p1;
 
-        trollPositionGauge.setX((trollPositionGauge.getX() + troll.getX()) / 2);
-        int delta = trollPosition - (roadLength - 1) / 2;
-        if (delta < 0) {
-            trollPositionGauge.setText("← " + Math.abs(delta));
-        }
-        else if (delta > 0) {
-            trollPositionGauge.setText(Math.abs(delta) + " →");
-        }
-        else {
-            trollPositionGauge.setText("↔");
-        }
-        graphicEntityModule.commitEntityState(0.75, trollPositionGauge);
-        trollPositionGauge.setX(troll.getX());
+        gameManager.setFrameDuration(2000); // XXX
     }
 
     @Override
     public void gameTurn(int turn) {
+        // System.err.println("Starting turn " + turn);
 
-        p0.sendInputLine(String.format("%d %d %d", p0.getScore(), p0.getStones(), p1.getStones()));
-        p1.sendInputLine(String.format("%d %d %d", p1.getScore(), p1.getStones(), p0.getStones()));
+        view.startTurn();
 
+        boolean disqual = false;
+        boolean victory = false;
+        boolean exhausted = false;
+
+        int delta = 0;
         for (Player player : gameManager.getActivePlayers()) {
+            Model.Player p = player.model;
+            {
+                int trollDistance = p.getTrollDistance();
+                int stones = p.getStones();
+                int oppStones = p.getOppStones();
+                player.sendInputLine(String.format("%d %d %d", trollDistance, stones, oppStones));
+            }
             player.execute();
         }
 
-        int delta = 0;
+        // SDK @#%^&! arbitrary sequence point: last input < first output
+
         for (Player player : gameManager.getActivePlayers()) {
+            Model.Player p = player.model;
+
             try {
-                final int stones = player.getAction();
-                player.consumeStones(stones);
+                int stones = player.getAction();
+                if (stones == 0 && p.getStones() > 0) {
+                    if (model.random.nextInt(10) > 0) {
+                        gameManager.addToGameSummary(GameManager.formatErrorMessage(player.getNicknameToken() + " tried not throwing stones.  Fixing that for them because I'm in a good mood today."));
+                        stones = 1;
+                    }
+                    else {
+                        throw new InvalidAction("tried not throwing any stone.  They were then eaten by a grue.");
+                    }
+                }
+                p.consumeStones(stones);
                 gameManager.addToGameSummary(String.format("%s throws %d stone%s at the troll.", player.getNicknameToken(), stones, stones == 1 ? "" : "s"));
-                delta += player.getMultiplier() * stones;
+                delta += player.model.getMultiplier() * stones;
 
-                if (stones > 0) {
-                    player.stone.setX(player.castle.getX());
-                    player.stone.setY(player.castle.getY() - 100);
-                    player.stone.setText(new Integer(stones).toString());
-                    player.stone.setAlpha(1);
-                    graphicEntityModule.commitEntityState(0, player.stone);
-    
-                    int peakX = (player.castle.getX() + troll.getX()) / 2;
-                    int peakY = 540;
-                    player.stone.setX(peakX);
-                    player.stone.setY(peakY, Curve.EASE_OUT);
-                    graphicEntityModule.commitEntityState(0.25, player.stone,
-                                                          player.stoneCounter);
-    
-                    player.stone.setX(troll.getX());
-                    player.stone.setY(troll.getY() - 50, Curve.EASE_IN);
-                    player.stone.setAlpha(0, Curve.EASE_IN);
-                    graphicEntityModule.commitEntityState(0.5, player.stone);
+                if (stones < 0) {
+                    player.deactivate(player.getNicknameToken() + " CHEAT");
+                    gameManager.addToGameSummary(GameManager.formatErrorMessage(player.getNicknameToken() + " cheated.  Banning account."));
+                    player.setScore(-1);
+                    disqual = true;
+                }
+                else if (stones > 0) {
+                    player.view.animateStones(stones);
+                    player.view.updateStoneCounter();
                 }
             }
             catch (InvalidAction e) {
                 player.deactivate(player.getNicknameToken() + " INVALID");
                 gameManager.addToGameSummary(GameManager.formatErrorMessage(player.getNicknameToken() + " " + e.getMessage()));
                 player.setScore(-1);
-                endGame();
+                disqual = true;
             }
             catch (NumberFormatException e) {
                 player.deactivate(player.getNicknameToken() + " ERROR");
                 gameManager.addToGameSummary(GameManager.formatErrorMessage(player.getNicknameToken() + " provided malformed input!"));
                 player.setScore(-1);
-                endGame();
+                disqual = true;
             }
             catch (TimeoutException e) {
                 gameManager.addToGameSummary(player.getNicknameToken() + " timed out!");
                 player.deactivate(player.getNicknameToken() + " T/O");
                 player.setScore(-1);
-                endGame();
+                disqual = true;
             }
-        }
 
-        if (delta > 0) {
-            gameManager.addToGameSummary("Troll walks right.");
-            trollPosition++;
-            moveTroll();
-        }
-        else if (delta < 0) {
-            gameManager.addToGameSummary("Troll walks left.");
-            trollPosition--;
-            moveTroll();
-        }
-        else {
-            gameManager.addToGameSummary("Troll stands still.");
+            player.view.displayMessage(player.getMessageString());
         }
 
-        for (Player player : gameManager.getActivePlayers()) {
-            player.adjustScore(trollPosition);
-            if (trollPosition == player.getCastlePosition()) {
-                gameManager.addToGameSummary(GameManager.formatErrorMessage("Troll destroys " + player.getNicknameToken()));
-                endGame();
+        if (! disqual) {
+            if (delta > 0) {
+                gameManager.addToGameSummary("Troll walks right.");
+                model.trollPosition++;
             }
-        }
+            else if (delta < 0) {
+                gameManager.addToGameSummary("Troll walks left.");
+                model.trollPosition--;
+            }
+            else {
+                gameManager.addToGameSummary("Troll stands still.");
+                // XXX animate
+            }
+            view.moveTroll();
 
-        if (p0.getStones() <= 0 && p1.getStones() <= 0) {
-            endGame();
+            for (Player player : gameManager.getActivePlayers()) {
+                player.model.adjustScore(model.trollPosition);
+            }
+
+            if (model.haveWinner()) {
+                int winner = model.getWinner();
+                gameManager.addToGameSummary(GameManager.formatErrorMessage("Troll destroys " + gameManager.getPlayer(winner).getNicknameToken()));
+                victory = true;
+            }
+            else if (model.exhausted()) exhausted = true;
         }
+
+        if (disqual || victory || exhausted) endGame();
     }
 
     private void endGame() {
         gameManager.endGame();
 
-        if (p0.getScore() > p1.getScore()) {
+        Player p0 = gameManager.getPlayer(0);
+        Player p1 = gameManager.getPlayer(1);
+
+        int s0 = p0.getScore();
+        int s1 = p1.getScore();
+
+        if (s0 > s1) {
             gameManager.addToGameSummary(GameManager.formatSuccessMessage(p0.getNicknameToken() + " wins"));
-            p1.hud.setAlpha(0.3);
+            p1.view.destroy();
         }
-        else if (p0.getScore() < p1.getScore()) {
+        else if (s0 < s1) {
             gameManager.addToGameSummary(GameManager.formatSuccessMessage(p1.getNicknameToken() + " wins"));
-            p0.hud.setAlpha(0.3);
+            p0.view.destroy();
         }
-        else {
+        else if (s0 < 0) {
             gameManager.addToGameSummary(GameManager.formatErrorMessage("Everybody loses!"));
-            p0.hud.setAlpha(0.3);
-            p1.hud.setAlpha(0.3);
+            p0.view.destroy();
+            p1.view.destroy();
+        }
+        else {
+            gameManager.addToGameSummary("Draw.");
         }
     }
 }