Restore cheat throw visuals
[troll.git] / src / main / java / com / codingame / game / View.java
index f39bbb8..804cda7 100644 (file)
@@ -4,6 +4,7 @@ import java.util.Random;
 import java.util.ArrayList;
 import java.util.Comparator;
 
+import com.codingame.gameengine.core.GameManager;
 import com.codingame.gameengine.core.MultiplayerGameManager;
 import com.codingame.gameengine.module.entities.GraphicEntityModule;
 import com.codingame.gameengine.module.entities.Rectangle;
@@ -20,6 +21,15 @@ class View {
     @Inject private GraphicEntityModule graphicEntityModule;
     @Inject ToggleModule toggleModule;
 
+    enum Dir {
+        LEFT("walks left."),
+        STILL("stands still."),
+        RIGHT("walks right.");
+
+        String movement;
+        Dir(String mvt) { movement = mvt; }
+    }
+
     class Player {
         Model.Player model;
 
@@ -139,7 +149,7 @@ class View {
         }
 
         void animateStones(int stones) {
-            String stonesString = new Integer(stones).toString();
+            String stonesString = Integer.valueOf(stones).toString();
             stone.setX(castle.getX());
             stone.setY(castle.getY() - 100);
             stone.setText(stonesString);
@@ -177,6 +187,7 @@ class View {
         }
 
         void destroy() {
+            gameManager.addToGameSummary(GameManager.formatErrorMessage("Troll destroys " + nicknameToken + "."));
             graphicEntityModule.commitEntityState(0.5, castle);
             castle.setX(castle.getX(), Curve.ELASTIC);
             castle.setScaleY(-0.2, Curve.EASE_IN);
@@ -186,6 +197,22 @@ class View {
             stoneReminder.setAlpha(0);
             graphicEntityModule.commitEntityState(0, stoneReminder);
         }
+
+        void victory() {
+            gameManager.addToGameSummary(GameManager.formatSuccessMessage(nicknameToken + " wins."));
+        }
+
+        void throwStones(int stones) {
+            gameManager.addToGameSummary(String.format("%s throws %d stone%s at the troll.", nicknameToken, stones, stones == 1 ? "" : "s"));
+        }
+
+        void threwMoreStonesThanHad() {
+            gameManager.addToGameSummary(GameManager.formatErrorMessage(nicknameToken + " tried to throw more stones than they had.  I'll let it slide for this time.  (But not let them throw that much!)"));
+        }
+
+        void failedToThrowStonesAndShouldHave() {
+            gameManager.addToGameSummary(GameManager.formatErrorMessage(nicknameToken + " tried not throwing any stones.  Fixing that for them because I'm in a good mood today."));
+        }
     }
 
     Model model;
@@ -193,6 +220,7 @@ class View {
     Sprite troll;
     Text trollPositionGauge;
     Player p0 = new Player(), p1 = new Player();
+    Text turnCounter; int _turns = 0;
 
     void init(Model m) {
         model = m;
@@ -218,6 +246,8 @@ class View {
     void startTurn() {
         p0.startTurn();
         p1.startTurn();
+
+        animateTurnCounter();
     }
 
     private class Pos {
@@ -230,6 +260,39 @@ class View {
                 .setImage("background.png")
                 .setAnchor(0);
 
+        int numMountains = random.nextInt(5);
+        while (numMountains --> 0) {
+            final int pngWidth = 366;
+            double scale = 0.5 * (1 + random.nextDouble());
+            int x = random.nextInt(1920 + (int) (scale*pngWidth))
+                - (int) (scale*pngWidth/2);
+            int baseTint = 64 + random.nextInt(128);
+            Sprite mountain = graphicEntityModule.createSprite()
+                .setImage("mountain.png")
+                .setX(x)
+                .setY(680)
+                .setAnchorX(0.5)
+                .setAnchorY(283.0 / 321.0)
+                .setRotation((random.nextDouble() - 0.5) * Math.PI / 1800)
+                .setScaleX(random.nextInt(2) == 0 ? scale : -scale)
+                .setScaleY(scale * (1 + (random.nextDouble() - 0.5) / 2))
+                .setSkewX((random.nextDouble() - 0.5) / 4)
+                .setSkewY((random.nextDouble() - 0.5) / 8)
+                .setTint((baseTint + random.nextInt(16) - 8) * 0x010000
+                         + (baseTint + random.nextInt(16) - 8) * 0x0100
+                         + (baseTint + random.nextInt(16) - 8) * 0x01);
+            graphicEntityModule.createSprite().setImage("mountaintop.png")
+                .setX(mountain.getX())
+                .setY(mountain.getY())
+                .setAnchorX(mountain.getAnchorX())
+                .setAnchorY(mountain.getAnchorY())
+                .setRotation(mountain.getRotation())
+                .setScaleX(mountain.getScaleX())
+                .setScaleY(mountain.getScaleY())
+                .setSkewX(mountain.getSkewX())
+                .setSkewY(mountain.getSkewY());
+        }
+
         int numTrees = random.nextInt(21);
         ArrayList<Pos> poss = new ArrayList<Pos>(numTrees);
         while (numTrees --> 0) {
@@ -283,7 +346,7 @@ class View {
         moveTroll();
     }
 
-    void moveTroll() {
+    private void moveTroll() {
         graphicEntityModule.commitEntityState(0.5, troll, trollPositionGauge);
         int x0 = p0.castle.getX(), x1 = p1.castle.getX();
         int y0 = p0.castle.getY(), y1 = p1.castle.getY();
@@ -308,6 +371,20 @@ class View {
         trollPositionGauge.setX(troll.getX());
     }
 
+    void moveTroll(Dir d) {
+        moveTroll();
+        gameManager.addToGameSummary("Troll " + d.movement);
+    }
+
+    void animateTurnCounter() {
+        for (int i = 0; i < 10; i++) {
+            turnCounter.setText("T" + _turns + "." + i);
+            // The following line is likely not a bug.
+            graphicEntityModule.commitEntityState((double) i/9, turnCounter);
+        }
+        _turns++;
+    }
+
     void drawDebug() {
         String[] debugModePngs = graphicEntityModule.createSpriteSheetSplitter()
             .setSourceImage("debug.png")
@@ -326,5 +403,26 @@ class View {
             .setAnchorX(0.5)
             .setLoop(true);
         toggleModule.displayOnToggleState(debugMode, "debug", true);
+
+        turnCounter = graphicEntityModule.createText()
+            .setAnchorX(0.5)
+            .setAnchorY(0)
+            .setX(1920 / 2)
+            .setY(280)
+            .setStrokeColor(0xff0080)
+            .setFillColor(0xff0080)
+            .setFontFamily("monospace")
+            .setFontWeight(Text.FontWeight.BOLD)
+            .setFontSize(100);
+        toggleModule.displayOnToggleState(turnCounter, "debug", true);
+        animateTurnCounter();
+    }
+
+    void doubleDefeat() {
+        gameManager.addToGameSummary(GameManager.formatErrorMessage("Everybody loses!"));
+    }
+
+    void draw() {
+        gameManager.addToGameSummary("Draw.");
     }
 }