@Inject private MultiplayerGameManager<Player> gameManager;
@Inject private GraphicEntityModule graphicEntityModule;
+ Random random;
+
int roadLength;
int initialStones;
int trollPosition;
@Override
public void init() {
- switch (new Random(gameManager.getSeed()).nextInt(4)) {
+ random = new Random(gameManager.getSeed());
+ switch (random.nextInt(4)) {
case 0:
roadLength = 7;
initialStones = 15;
.setLineWidth(0)
.setFillColor(0xffffff);
- Text text = graphicEntityModule.createText(player.getNicknameToken())
- .setX(x)
- .setY(y + 120)
- .setZIndex(20)
- .setFontSize(40)
- .setFillColor(0x7f3f00)
- .setAnchor(0.5);
-
- Sprite avatar = graphicEntityModule.createSprite()
+ Sprite avatarSprite = graphicEntityModule.createSprite()
.setX(x)
.setY(y)
.setZIndex(20)
.setBaseHeight(116)
.setBaseWidth(116);
- Text stoneCounter = graphicEntityModule.createText("S")
+ player.avatar = graphicEntityModule.createGroup(border1, border2, avatarSprite);
+
+ Text text = graphicEntityModule.createText(player.getNicknameToken())
+ .setX(x)
+ .setY(y + 120)
+ .setZIndex(20)
+ .setFontSize(40)
+ .setFillColor(0x7f3f00)
+ .setAnchor(0.5);
+
+ player.stoneCounter = graphicEntityModule.createText("S")
.setX(x)
.setY(y+200)
.setZIndex(20)
player.castle = graphicEntityModule.createSprite()
.setImage("castle.png")
+ .setTint(player.getColorToken())
.setX(p0 ? 160 : 1920-160)
.setY(p0 ? 890 : 880)
.setZIndex(1)
.setAnchorX(0.5)
- .setAnchorY(1);
+ .setAnchorY(1)
+ .setScaleX(p0 ? 1 : -1);
player.stone = graphicEntityModule.createText()
.setZIndex(3)
.setAnchor(0.5)
.setAlpha(0);
- player.hud = graphicEntityModule.createGroup(border1, border2, text, avatar, stoneCounter, player.castle);
- player.stoneCounter = stoneCounter;
}
}
int delta = 0;
for (Player player : gameManager.getActivePlayers()) {
try {
- final int stones = player.getAction();
+ int stones = player.getAction();
+ if (stones == 0 && player.getStones() > 0) {
+ if (random.nextInt(10) > 0) {
+ gameManager.addToGameSummary(GameManager.formatErrorMessage(player.getNicknameToken() + " tried not throwing stones. Fixing that for them because I'm in a good mood today."));
+ stones = 1;
+ }
+ else {
+ throw new InvalidAction("tried not throwing any stone. They were then eaten by a grue.");
+ }
+ }
player.consumeStones(stones);
gameManager.addToGameSummary(String.format("%s throws %d stone%s at the troll.", player.getNicknameToken(), stones, stones == 1 ? "" : "s"));
delta += player.getMultiplier() * stones;
- if (stones > 0) {
+ if (stones < 0) {
+ player.deactivate(player.getNicknameToken() + " CHEAT");
+ gameManager.addToGameSummary(GameManager.formatErrorMessage(player.getNicknameToken() + " cheated. Banning account."));
+ player.setScore(-1);
+ endGame();
+ }
+ else if (stones > 0) {
player.stone.setX(player.castle.getX());
player.stone.setY(player.castle.getY() - 100);
player.stone.setText(new Integer(stones).toString());
endGame();
}
}
+
+ if (p0.getStones() <= 0 && p1.getStones() <= 0) {
+ endGame();
+ }
+ }
+
+ private void destroyPlayer(Player player) {
+ player.avatar.setRotation(170*Math.PI/180, Curve.ELASTIC);
+
+ graphicEntityModule.commitEntityState(0.5, player.castle);
+ player.castle.setX(player.castle.getX(), Curve.ELASTIC);
+ player.castle.setScaleY(-0.2, Curve.EASE_IN);
}
private void endGame() {
if (p0.getScore() > p1.getScore()) {
gameManager.addToGameSummary(GameManager.formatSuccessMessage(p0.getNicknameToken() + " wins"));
- p1.hud.setAlpha(0.3);
+ destroyPlayer(p1);
}
else if (p0.getScore() < p1.getScore()) {
gameManager.addToGameSummary(GameManager.formatSuccessMessage(p1.getNicknameToken() + " wins"));
- p0.hud.setAlpha(0.3);
+ destroyPlayer(p0);
}
- else {
+ else if (p0.getScore() < 0) {
gameManager.addToGameSummary(GameManager.formatErrorMessage("Everybody loses!"));
- p0.hud.setAlpha(0.3);
- p1.hud.setAlpha(0.3);
+ destroyPlayer(p0);
+ destroyPlayer(p1);
+ }
+ else {
+ gameManager.addToGameSummary("Draw.");
}
}
}