package com.codingame.game;
import java.util.List;
+import java.util.Random;
import java.util.regex.Pattern;
import java.util.Scanner;
Model.Player model;
View.Player view;
- private String messageString = "";
- public String getMessageString() { return messageString; }
-
@Override
public int getExpectedOutputLines() {
return 1;
}
- static final Pattern rest = Pattern.compile(".*");
- static final Pattern eol = Pattern.compile("\n");
- public int getAction() throws TimeoutException, NumberFormatException {
- Scanner s = new Scanner(getOutputs().get(0));
+ // same-typed positional parameters… a disaster waiting to happen
+ void gameInit(int roadLength, int initialStones, long seed, long salt) {
+ sendInputLine(String.format("%d %d %d %d %d",
+ roadLength, initialStones, seed,
+ model.getMultiplier(), salt));
+ }
+
+ void sendGameTurn() {
+ type = null; //
+ stoneThrow = null; // correctness over stability!
+ messageString = null; //
+
+ sendInputLine(String.format("%d %d %d",
+ model.getTrollDistance(),
+ model.getStones(),
+ model.getOppStones()));
+ execute();
+ }
+
+ static enum Action { Throw, Timeout, Invalid }
+ Action type;
+ Integer stoneThrow;
+ String messageString;
+
+ private void reportMsg(String tag) {
+ System.err.println("Message @" + tag + ": " + messageString);
+ }
+
+ void receiveGameTurn() {
messageString = "";
- try {
- int st = s.nextInt();
- s.useDelimiter(eol);
- if (s.hasNext(rest))
- messageString = s.next(rest);
- return st;
- }
- catch (InputMismatchException e) { throw new NumberFormatException(); }
- catch (NoSuchElementException e) { throw new NumberFormatException(); }
+ try { messageString = getOutputs().get(0); }
+ catch (TimeoutException e) { type = Action.Timeout; return; }
+
+ Scanner s = new Scanner(messageString);
+ try { stoneThrow = s.nextInt(); }
+ catch (InputMismatchException e) { type = Action.Invalid; return; }
+ catch (NoSuchElementException e) { type = Action.Invalid; return; }
+
+ s.useDelimiter(eol);
+ if (s.hasNext(rest)) messageString = s.next(rest).trim();
+ else messageString = "";
+ type = Action.Throw;
}
+
+ private static final Pattern rest = Pattern.compile(".*");
+ private static final Pattern eol = Pattern.compile("\n");
}