Trees! (kudos @Alshock)
[troll.git] / config / statement_en.html
index 37a5605..d3d2cd5 100644 (file)
        <span>Rules</span> 
      </h2> 
      <div class="statement-rules-content">
-       You <em>have</em> to shoot at least <const>1</const> stone per
-       turn if you have any left.
-     </div> 
+       If you have stones, shoot <const>1</const> or more of them.
+       <br>
+       If you don't have stones, shoot <const>0</const> exactly.
+     </div>
    </div>
    <div class="statement-section statement-warning">
      <h2>
      </h2>
      <div class="statement-protocol-content">
        Just read the sample code.  You can figure this out.
+       <br>
+       You're currently allowed the default SDK timings.  I think it's
+       one second for the first turn and 50&nbsp;ms then, but don't
+       quote me on this.
      </div>
    </div>
    <div class="statement-section statement-expertrules">
        <span>Change Log</span>
      </h2>
      <ul>
+       <li>
+         This is computer science.  Trees are non-negociable.
+         (asset contributed by
+         <a href="https://www.codingame.com/profile/f529ecfbb6cc3b402a40027fd38beec14437821">
+           Alshock
+         </a>)
+       </li>
+       <li>
+         Don't destroy the castle if the troll doesn't reach it.
+       </li>
+       <li>
+         Ensure proper troll movement direction in all cases of
+         cheating.
+       </li>
        <li>
          Fixed the road length fencepost non-issue.
        </li>