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Make game parameters overridable through game settings
[troll.git]
/
config
/
statement_en.html
diff --git
a/config/statement_en.html
b/config/statement_en.html
index
d5d7140
..
428577f
100644
(file)
--- a/
config/statement_en.html
+++ b/
config/statement_en.html
@@
-100,7
+100,7
@@
<div class="statement-section statement-expertrules">
<h2>
<span class="icon icon-expertrules"> </span>
<div class="statement-section statement-expertrules">
<h2>
<span class="icon icon-expertrules"> </span>
- <span>
Map
s</span>
+ <span>
Expert rule
s</span>
</h2>
<div class="statement-expert-rules-content">
<p>
</h2>
<div class="statement-expert-rules-content">
<p>
@@
-120,6
+120,10
@@
is <strong>subject to change without notice</strong>. Why do
you think they're provided in the game input?
</p>
is <strong>subject to change without notice</strong>. Why do
you think they're provided in the game input?
</p>
+ <p>
+ You can also override them via game
+ settings <tt>roadLength</tt> and <tt>initialStones</tt>.
+ </p>
</div>
</div>
<div class="statement-section statement-protocol">
</div>
</div>
<div class="statement-section statement-protocol">
@@
-137,7
+141,7
@@
<p>
This draft's last change is:
<strong>
<p>
This draft's last change is:
<strong>
-
more debug utility
.
+
game parameters can be overridden
.
</strong>
</p>
</div>
</strong>
</p>
</div>