import java.util.ArrayList;
import java.util.Comparator;
+import com.codingame.gameengine.core.GameManager;
import com.codingame.gameengine.core.MultiplayerGameManager;
import com.codingame.gameengine.module.entities.GraphicEntityModule;
import com.codingame.gameengine.module.entities.Rectangle;
import com.codingame.gameengine.module.entities.Sprite;
import com.codingame.gameengine.module.entities.SpriteAnimation;
import com.codingame.gameengine.module.entities.Text;
+import com.codingame.gameengine.module.entities.TextBasedEntity;
import com.codingame.gameengine.module.entities.Group;
import com.codingame.gameengine.module.entities.Curve;
import com.codingame.gameengine.module.toggle.ToggleModule;
@Inject private GraphicEntityModule graphicEntityModule;
@Inject ToggleModule toggleModule;
+ enum Dir {
+ LEFT("walks left.", 0),
+ STILL("stands still.", 1),
+ RIGHT("walks right.", 2);
+
+ String movement;
+ int index;
+ Dir(String mvt, int i) { movement = mvt; index = i; }
+ }
+
class Player {
Model.Player model;
.setX(p0 ? x + 100 : x - 100)
.setY(y)
.setZIndex(20)
- .setFontSize(75)
- .setFillColor(0x3f3f3f)
+ .setFontSize(80)
+ .setFontFamily("monospace")
+ .setStrokeColor(0xff0080)
+ .setFillColor(0xff0080)
.setAnchorX(p0 ? 0 : 1)
.setAnchorY(0.5);
+ toggleModule.displayOnToggleState(stoneReminder, "debug", true);
}
void updateStoneCounter() {
}
void animateStones(int stones) {
- String stonesString = new Integer(stones).toString();
+ String stonesString = Integer.valueOf(stones).toString();
stone.setX(castle.getX());
stone.setY(castle.getY() - 100);
stone.setText(stonesString);
graphicEntityModule.commitEntityState(0.5, stone);
stoneReminder.setText(stonesString);
- graphicEntityModule.commitEntityState(0.25, stoneReminder);
- stoneReminder.setAlpha(1);
- graphicEntityModule.commitEntityState(0.5, stoneReminder);
+ graphicEntityModule.commitEntityState(0, stoneReminder);
}
void displayMessage(String msg) {
}
void destroy() {
+ gameManager.addToGameSummary(GameManager.formatErrorMessage("Troll destroys " + nicknameToken + "."));
graphicEntityModule.commitEntityState(0.5, castle);
castle.setX(castle.getX(), Curve.ELASTIC);
castle.setScaleY(-0.2, Curve.EASE_IN);
}
void startTurn() {
- stoneReminder.setAlpha(0);
graphicEntityModule.commitEntityState(0, stoneReminder);
}
+
+ void victory() {
+ gameManager.addToGameSummary(GameManager.formatSuccessMessage(nicknameToken + " wins."));
+ graphicEntityModule.commitEntityState(0.5, avatar);
+ avatar.setScaleX(1.5, Curve.EASE_OUT);
+ avatar.setScaleY(1.5, Curve.EASE_OUT);
+ avatar.setRotation((random.nextDouble() - 0.5) * Math.PI / 18,
+ Curve.ELASTIC);
+ }
+
+ void throwStones(int stones) {
+ gameManager.addToGameSummary(String.format("%s throws %d stone%s at the troll.", nicknameToken, stones, stones == 1 ? "" : "s"));
+ }
+
+ void threwMoreStonesThanHad() {
+ gameManager.addToGameSummary(GameManager.formatErrorMessage(nicknameToken + " tried to throw more stones than they had. I'll let it slide for this time. (But not let them throw that much!)"));
+ }
+
+ void failedToThrowStonesAndShouldHave() {
+ gameManager.addToGameSummary(GameManager.formatErrorMessage(nicknameToken + " tried not throwing any stones. Fixing that for them because I'm in a good mood today."));
+ }
+
+ void markTimeout() {
+ animateLoss(avatar.getX(), avatar.getY(), 100, "SLOW\nPOKE");
+ }
+
+ void markIllegal() {
+ animateLoss(avatar.getX(), avatar.getY(), 100, "STUPID");
+ }
+
+ void markCheat() {
+ animateLoss(avatar.getX(), avatar.getY(), 100, "CHEATER");
+ }
}
Model model;
Random random = new Random();
+ Text trollMessage;
Sprite troll;
Text trollPositionGauge;
Player p0 = new Player(), p1 = new Player();
p0.startTurn();
p1.startTurn();
+ trollMessage.setX(troll.getX());
+
animateTurnCounter();
}
.setX(1980/2)
.setY(980)
.setFillColor(0xffffff);
-
moveTroll();
+
+ trollMessage = graphicEntityModule.createText()
+ .setX(1902/2)
+ .setY(680)
+ .setAnchorX(0.5)
+ .setAnchorY(0)
+ .setTextAlign(TextBasedEntity.TextAlign.CENTER)
+ .setStrokeColor(0xFFFF00)
+ .setFillColor(0xFFFF00)
+ .setFontSize(40);
}
- void moveTroll() {
+ private void moveTroll() {
graphicEntityModule.commitEntityState(0.5, troll, trollPositionGauge);
int x0 = p0.castle.getX(), x1 = p1.castle.getX();
int y0 = p0.castle.getY(), y1 = p1.castle.getY();
trollPositionGauge.setX(troll.getX());
}
+ void moveTroll(Dir d) {
+ moveTroll();
+ gameManager.addToGameSummary("Troll " + d.movement);
+
+ trollMessage.setText(selectTrollMessage(d)).setAlpha(1, Curve.NONE);
+ graphicEntityModule.commitEntityState(0.5, trollMessage);
+ trollMessage.setAlpha(0, Curve.EASE_IN);
+ graphicEntityModule.commitEntityState(1, trollMessage);
+ }
+
void animateTurnCounter() {
for (int i = 0; i < 10; i++) {
turnCounter.setText("T" + _turns + "." + i);
SpriteAnimation debugMode = graphicEntityModule.createSpriteAnimation()
.setImages(debugModePngs)
.setX(1920 / 2)
- .setY(80)
+ .setY(60)
.setAnchorX(0.5)
.setLoop(true);
toggleModule.displayOnToggleState(debugMode, "debug", true);
.setAnchorX(0.5)
.setAnchorY(0)
.setX(1920 / 2)
- .setY(280)
+ .setY(260)
.setStrokeColor(0xff0080)
.setFillColor(0xff0080)
.setFontFamily("monospace")
toggleModule.displayOnToggleState(turnCounter, "debug", true);
animateTurnCounter();
}
+
+ void animateLoss(int x, int y, int size, String message) {
+ int startX;
+ if (x < 1920/2) { startX = 1920; }
+ else if (x > 1920/2) { startX = 1920; }
+ else { startX = 1920 * random.nextInt(2); }
+
+ Text msg = graphicEntityModule.createText(message)
+ .setX(startX)
+ .setY(1080)
+ .setAnchorX(0.5)
+ .setAnchorY(0.5)
+ .setScaleX(3*random.nextDouble() - 1)
+ .setScaleY(3*random.nextDouble() - 1)
+ .setSkewX(2*random.nextDouble() - 1)
+ .setSkewY(2*random.nextDouble() - 1)
+ .setRotation(4*Math.PI * (1 + random.nextDouble())
+ * (random.nextInt(2) == 0 ? 1 : -1))
+ .setFontSize(0)
+ .setStrokeColor(0xff7f7f)
+ .setFillColor(0xff7f7f)
+ .setFontWeight(Text.FontWeight.BOLD)
+ .setTextAlign(TextBasedEntity.TextAlign.CENTER);
+ graphicEntityModule.commitEntityState(0.25, msg);
+ Curve curve = Curve.ELASTIC;
+ msg.setX(x, Curve.EASE_OUT)
+ .setY(y, Curve.ELASTIC)
+ .setScaleX(1, curve)
+ .setScaleY(1, curve)
+ .setSkewX(0, curve)
+ .setSkewY(0, curve)
+ .setRotation(2*Math.PI * (random.nextDouble() - 0.5), Curve.LINEAR)
+ .setFontSize(size, curve);
+ }
+
+ void doubleDefeat() {
+ gameManager.addToGameSummary(GameManager.formatErrorMessage("Everybody loses!"));
+ animateLoss(1920/2, 680, 150, "L0SERZ!");
+ }
+
+ void draw() {
+ gameManager.addToGameSummary("Draw.");
+ animateLoss(1920/2, 680, 200, "DRAW");
+ }
+
+ String selectTrollMessage(Dir d) {
+ if (random.nextInt(10000) == 0) {
+ return specials[random.nextInt(specials.length)];
+ }
+
+ // yup, still biased
+ int i = random.nextInt(directed.length + isotropic.length / 3);
+ if (i < directed.length) {
+ return directed[i][d.index];
+ }
+ else {
+ return isotropic[random.nextInt(isotropic.length)];
+ }
+ }
+
+ String specials[] = {
+ "Never gonna give you up\nNever gonna let you down\nNever gonna run around and desert you\nNever gonna make you cry\nNever gonna say goodbye\nNever gonna tell a lie and hurt you",
+ "CG know what they're doing."
+ };
+
+ String directed[][] = {
+ // movies
+ { "Han shot first", "I am your father", "Greedo shot first" },
+
+ // everyday life
+ { "tea > coffee", "just drink\nkool-aid", "coffee > tea" },
+ { "Marvel > DC", "Disney > 50 shades", "DC > Marvel" },
+ { "cats > dogs", "humans make\ngood pets", "dogs > cats" },
+
+ // gaming
+ { "PC > console", "pong is still\nunequaled", "console > PC" },
+ { "Windows > Linux", "it's all Android anyway", "Linux > Windows" },
+ { "pad > stick", "mouse gaming is lame", "stick > pad" },
+ { "RTS > FPS", "solitaire best game", "FPS > RTS" },
+ { "YT gaming > twitch", "i watch other ppl play", "twitch > YT gaming" },
+
+ // programming
+ { "vi < emacs", "i code with Notepad", "emacs > vi" },
+ { "tabs < spaces", "gofmt FTW", "spaces < tabs" },
+ { "LISP is the most\npowerful language", "HTML is a\nprogramming language", "Forth is the most\npowerful language" },
+ { "static linking best", "symlinking best", "dynamic linking best" },
+ { "NPE > SIGSEGV", "kernel panic", "SIGSEGV > NPE" },
+ { "objects > functions", "it's closures\nall the way down", "functions > objects" },
+ { "GOTO FTW", "COME FROM FTW", "don't use GOTO" },
+ { "Agile > Waterfall", "SCRUM isn't Agile", "Waterfall > Agile" },
+
+ // Internet
+ { "gmail > github", "copy-paste FTW", "github > gmail" },
+ { "MSIE > Safari", "Opera did it first", "Safari > MSIE" },
+ { "bing > yahoo", "duckduckgo best SE", "yahoo > bing" },
+ { "jira > trello", "bugzilla FTW", "trello > jira" },
+ { "IRC > slack", "chat is work", "discord < IRC" },
+ { "trolls > SJW", "i'm not trolling\njust misunderstood", "SJW > trolls" },
+
+ // CodinGame
+ { "searcho no chokudai", "GAimax is True AI", "Smitsimax FTW" },
+ { "Automaton2000 > NN", "bots > humans", "AutomatonNN > 2000" },
+ { "light theme best", "ascii > graphics", "dark theme best" },
+ { "simulation beats heuristics", "true AI is just ifs", "heuristics beat simulation" },
+ { "bruteforce always prevails", "you'll timeout anyway", "algorithms always prevail" }
+ };
+
+ String isotropic[] = {
+ "Electron apps are the fastest",
+ "Rosebud",
+ "Thanos did nothing wrong",
+ "developers developers developers",
+ "the cloud is just\nother ppl's computers",
+ "ur doin it rong",
+ "tortue",
+ "how is ur csb",
+ "31OCT = 25DEC",
+ "ASCII stupid question\nget a stupid ANSI",
+ "trolling is a art"
+ };
}