- The following ideas are still in flux, waiting for some
- opinions. Please drop a word on the
- <a href="https://www.codingame.com/contribute/view/507070b7925f661e2d2835c14f950b9d157e">contribution's page</a>
- or
- <a href="https://forum.codingame.com/t/troll-vs-castles-brainstorm/184827?u=jbm">
- on the forum
- </a>
- <ul>
- <li><s>
- Is it even worth publishing? can the problem be totally solved?
- </s></li>
- <li>
- More maps? (a map is a {road length} × {initial stone count} pair)
- → Yes, there will be more maps.
- </li>
- <li>
- Leagues
- <ol>
- <li>
- single small map, cheating is tolerated, boss plays tit
- for tat (9/10) or cheats (1/10)
- </li>
- <li>
- rock troll and ice troll unlocked; multiple rounds;
- four maps available; no cheating; boss plays well but
- not perfect
- </li>
- <li>
- all races unlocked; map continuum, no boss but default
- AI doesn't lose.
- <!-- I've actually got plans on a generic way to do
- that. It's going to need many many hacks and a
- viewer module. It's not planned for too soon. -->
- </li>
- </ol>
- For the WIP phase of this draft, I'll likely merge the last
- two leagues into one because we need data on what makes the
- games interesting.
- </li>
+ <p>
+ The game isn't finished, but I'm not taking any more
+ suggestions at this time, the path is now determined. There
+ will be three leagues:
+ </p>
+ <ol>