gameManager.getPlayer(0).model = model.p0;
gameManager.getPlayer(1).model = model.p1;
- for (Player p : gameManager.getPlayers()) {
- p.sendInputLine(String.format("%d %d", model.roadLength, model.initialStones));
+ for (Player p: gameManager.getPlayers()) {
+ p.sendInputLine(String.format("%d %d",
+ model.roadLength,
+ model.initialStones));
}
view.init(model);
-
gameManager.getPlayer(0).view = view.p0;
gameManager.getPlayer(1).view = view.p1;
-
- gameManager.setFrameDuration(2000); // XXX
+ gameManager.setFrameDuration(2000);
}
@Override
for (Player player : gameManager.getActivePlayers()) {
Model.Player p = player.model;
{
- int trollDistance = p.getTrollDistance();
- int stones = p.getStones();
- int oppStones = p.getOppStones();
- player.sendInputLine(String.format("%d %d %d", trollDistance, stones, oppStones));
+ player.sendInputLine(String.format("%d %d %d",
+ p.getTrollDistance(),
+ p.getStones(),
+ p.getOppStones()));
}
player.execute();
}