package com.codingame.game;
import java.util.Random;
+import java.util.ArrayList;
+import java.util.Comparator;
+import com.codingame.gameengine.core.GameManager;
import com.codingame.gameengine.core.MultiplayerGameManager;
import com.codingame.gameengine.module.entities.GraphicEntityModule;
import com.codingame.gameengine.module.entities.Rectangle;
import com.codingame.gameengine.module.entities.Sprite;
+import com.codingame.gameengine.module.entities.SpriteAnimation;
import com.codingame.gameengine.module.entities.Text;
+import com.codingame.gameengine.module.entities.TextBasedEntity;
import com.codingame.gameengine.module.entities.Group;
import com.codingame.gameengine.module.entities.Curve;
import com.google.inject.Inject;
class View {
@Inject private MultiplayerGameManager<com.codingame.game.Player> gameManager;
@Inject private GraphicEntityModule graphicEntityModule;
+ @Inject PantsModule pantsModule;
+
+ /*
+ * Frame timings, for a base frame length of 2s:
+ * - first half: stone throw
+ * - second half: troll move
+ * The troll message is anchored around the troll move.
+ */
+ private final double STONE_THROW_START = 0.0;
+ private final double STONE_THROW_PEAK = 0.25;
+ private final double STONE_THROW_END = 0.5;
+ private final double TROLL_MOVE_START = 0.5;
+ private final double TROLL_MOVE_END = 1.0;
+ private final double TROLL_MESSAGE_START = 0.5;
+ private final double TROLL_MESSAGE_END = 1.0;
+
+ /*
+ * Castle destruction and endgame message pertain to an endgame
+ * frame only.
+ */
+ private final double AVATAR_ANIMATION_START = 0.5;
+ private final double CASTLE_DESTRUCTION_START = 0.0;
+ private final double CASTLE_DESTRUCTION_END = 0.5;
class Player {
Model.Player model;
+
int colorToken;
String nicknameToken;
String avatarToken;
+ double frameRot;
+
Group avatar;
Text stoneCounter;
Text message;
Sprite castle;
Text stone;
+ Text stoneReminder;
void init(com.codingame.game.Player p) {
model = p.model;
int x = p0 ? 280 : 1920 - 280;
int y = 220;
- Sprite border1 = graphicEntityModule.createSprite()
- // .setX(x)
- // .setY(y)
+ Sprite frame = graphicEntityModule.createSprite()
.setImage("frame.png")
.setAnchor(0.5)
- .setScale(p0 ? -1 : 1)
+ .setRotation(frameRot)
.setZIndex(22)
.setTint(colorToken);
- Sprite border2 = graphicEntityModule.createSprite()
- // .setX(x)
- // .setY(y)
+ Sprite frameBg = graphicEntityModule.createSprite()
.setImage("frame_bg.png")
.setAnchor(0.5)
+ .setRotation(frameRot)
.setZIndex(20);
Sprite avatarSprite = graphicEntityModule.createSprite()
- // .setX(x)
- // .setY(y)
.setZIndex(21)
.setImage(avatarToken)
.setAnchor(0.5)
.setBaseWidth(116);
avatar = graphicEntityModule
- .createGroup(border1, border2, avatarSprite)
+ .createGroup(frame, frameBg, avatarSprite)
.setX(x).setY(y);
Text text = graphicEntityModule.createText(nicknameToken)
.setFillColor(0x7f3f00)
.setAnchor(0.5);
- stoneCounter = graphicEntityModule.createText("S")
+ stoneCounter = graphicEntityModule.createText()
.setX(x)
.setY(y+200)
.setZIndex(20)
.setFontSize(40)
.setFillColor(0x7f3f00)
.setAnchor(0.5);
+ updateStoneCounter();
message = graphicEntityModule.createText()
.setX(p0 ? 15 : 1920-15)
.setY(680)
.setZIndex(1)
.setFontSize(40)
- .setStrokeColor(0x000000)
.setFillColor(0xffbf7f)
.setAnchorX(p0 ? 0 : 1)
.setAnchorY(1);
.setFillColor(0x12322a)
.setAnchor(0.5)
.setAlpha(0);
+
+ stoneReminder = graphicEntityModule.createText()
+ .setX(p0 ? x + 100 : x - 100)
+ .setY(y)
+ .setZIndex(20)
+ .setFontSize(80)
+ .setFontFamily("monospace")
+ .setStrokeColor(0xff0080)
+ .setFillColor(0xff0080)
+ .setAnchorX(p0 ? 0 : 1)
+ .setAnchorY(0.5);
+ pantsModule.displayOnToggleState(stoneReminder, "debug", true);
+ }
+
+ void startTurn() {
+ graphicEntityModule.commitEntityState(0.0, stoneReminder);
+ }
+
+ void victory() {
+ gameManager.addToGameSummary(GameManager.formatSuccessMessage(nicknameToken + " wins."));
+ View.this.endgameFrame();
+ markWinner();
+ }
+
+ void defeat() {
+ gameManager.addToGameSummary(GameManager.formatErrorMessage(trollRace.starter + " destroys " + nicknameToken + "."));
+ destroyCastle();
+ }
+
+ // ========== Player/avatar markings
+
+ void markTimeout() {
+ animateLoss(avatar.getX(), avatar.getY(), 100, "SLOW\nPOKE");
+ }
+
+ void markIllegal() {
+ animateLoss(avatar.getX(), avatar.getY(), 100, "STUPID");
+ }
+
+ void markCheat() {
+ animateLoss(avatar.getX(), avatar.getY(), 100, "CHEATER");
+ }
+
+ void markWinner() {
+ graphicEntityModule.commitEntityState(AVATAR_ANIMATION_START, avatar);
+ avatar.setScaleX(1.5, Curve.EASE_OUT);
+ avatar.setScaleY(1.5, Curve.EASE_OUT);
+ avatar.setRotation((random.nextDouble() - 0.5) * Math.PI / 18,
+ Curve.ELASTIC);
+ }
+
+ void markLoser() {
+ graphicEntityModule.commitEntityState(AVATAR_ANIMATION_START, avatar);
+ int dir = random.nextInt(2) == 1 ? 1 : -1;
+ avatar.setRotation(dir * 170 * Math.PI / 180, Curve.ELASTIC);
+ }
+
+ // ==========Player/stones
+
+ void throwStones(int stones) {
+ gameManager.addToGameSummary(String.format("%s throws %d stone%s at " + trollRace.nonStarter(), nicknameToken, stones, stones == 1 ? "" : "s"));
+ }
+
+ void threwMoreStonesThanHad() {
+ gameManager.addToGameSummary(GameManager.formatErrorMessage(nicknameToken + " tried to throw more stones than they had. I'll let it slide for this time. (But not let them throw that much!)"));
}
- void setStone() {
+ void failedToThrowStonesAndShouldHave() {
+ gameManager.addToGameSummary(GameManager.formatErrorMessage(nicknameToken + " tried not throwing any stones. Fixing that for them because I'm in a good mood today."));
+ }
+
+ void updateStoneCounter() {
int stones = model.getStones();
if (stones <= 0) {
stoneCounter.setText("Out of stones!");
else {
stoneCounter.setText(stones + " stones");
}
+ graphicEntityModule.commitEntityState(STONE_THROW_PEAK, stoneCounter);
}
void animateStones(int stones) {
+ String stonesString = Integer.valueOf(stones).toString();
stone.setX(castle.getX());
stone.setY(castle.getY() - 100);
- stone.setText(new Integer(stones).toString());
+ stone.setText(stonesString);
stone.setAlpha(1);
- graphicEntityModule.commitEntityState(0, stone);
+ graphicEntityModule.commitEntityState(STONE_THROW_START, stone);
int peakX = (castle.getX() + troll.getX()) / 2;
int peakY = 540;
stone.setX(peakX);
stone.setY(peakY, Curve.EASE_OUT);
- graphicEntityModule.commitEntityState(0.25,
+ graphicEntityModule.commitEntityState(STONE_THROW_PEAK,
stone,
stoneCounter);
stone.setX(troll.getX());
stone.setY(troll.getY() - 50, Curve.EASE_IN);
stone.setAlpha(0, Curve.EASE_IN);
- graphicEntityModule.commitEntityState(0.5, stone);
+ graphicEntityModule.commitEntityState(STONE_THROW_END, stone);
+
+ stoneReminder.setText(stonesString);
+ graphicEntityModule.commitEntityState(0.0, stoneReminder);
}
+ // ========== Player/castle
+
void displayMessage(String msg) {
message.setText(msg);
- graphicEntityModule.commitEntityState(0, message);
+ graphicEntityModule.commitEntityState(0.0, message);
}
- void destroy() {
- avatar.setRotation(170*Math.PI/180, Curve.ELASTIC);
-
- graphicEntityModule.commitEntityState(0.5, castle);
+ void destroyCastle() {
+ graphicEntityModule.commitEntityState(CASTLE_DESTRUCTION_START, castle);
castle.setX(castle.getX(), Curve.ELASTIC);
castle.setScaleY(-0.2, Curve.EASE_IN);
+ graphicEntityModule.commitEntityState(CASTLE_DESTRUCTION_END, castle);
}
- }
+ } // class Player
Model model;
Random random = new Random();
- Sprite troll;
+ Text trollMessage;
+ Group troll;
Text trollPositionGauge;
Player p0 = new Player(), p1 = new Player();
+ Text turnCounter; int _turns = 0;
+
+ // ==================== Referee interface
void init(Model m) {
model = m;
drawBackground();
+ /*
+ * Random π/2-grained rotation of the avatar frames. Avoid
+ * having them π/2 apart, though, as one of them is likely
+ * going to end upside-down and the trick would be revealed.
+ * And I'd have to "draw" a new frame. Ewww.
+ */
+ p0.frameRot = random.nextInt(4) * Math.PI / 2;
p0.init(gameManager.getPlayer(0));
+ p1.frameRot = p1.frameRot +
+ (random.nextInt(2) == 1 ? 1 : -1) * Math.PI / 2;
p1.init(gameManager.getPlayer(1));
drawTroll();
+
+ drawDebug();
+ }
+
+ void startTurn() {
+ p0.startTurn();
+ p1.startTurn();
+
+ trollMessage.setX(troll.getX());
+
+ animateTurnCounter();
+ }
+
+ void endgameFrame() {
+ gameManager.setFrameDuration(2000);
+ }
+
+ void doubleDefeat() {
+ gameManager.addToGameSummary(GameManager.formatErrorMessage("Everybody loses!"));
+ endgameFrame();
+ animateLoss(1920/2, 680, 150, "L0SERZ!");
+ }
+
+ void draw() {
+ gameManager.addToGameSummary("Draw.");
+ endgameFrame();
+ animateLoss(1920/2, 680, 200, "DRAW");
+ }
+
+ // drawBackground() helper class
+ // @Java nerds: is this avoidable?
+ private class Pos {
+ int x, y;
+ Pos(int _x, int _y) { x = _x; y = _y; }
}
private void drawBackground() {
graphicEntityModule.createSprite()
.setImage("background.png")
.setAnchor(0);
+
+ int numMountains = random.nextInt(5);
+ while (numMountains --> 0) {
+ final int pngWidth = 366;
+ double scale = 0.5 * (1 + random.nextDouble());
+ int x = random.nextInt(1920 + (int) (scale*pngWidth))
+ - (int) (scale*pngWidth/2);
+ int baseTint = 64 + random.nextInt(128);
+ Sprite mountain = graphicEntityModule.createSprite()
+ .setImage("mountain.png")
+ .setX(x)
+ .setY(680)
+ .setAnchorX(0.5)
+ .setAnchorY(283.0 / 321.0)
+ .setRotation((random.nextDouble() - 0.5) * Math.PI / 1800)
+ .setScaleX(random.nextInt(2) == 0 ? scale : -scale)
+ .setScaleY(scale * (1 + (random.nextDouble() - 0.5) / 2))
+ .setSkewX((random.nextDouble() - 0.5) / 4)
+ .setSkewY((random.nextDouble() - 0.5) / 8)
+ .setTint((baseTint + random.nextInt(16) - 8) * 0x010000
+ + (baseTint + random.nextInt(16) - 8) * 0x0100
+ + (baseTint + random.nextInt(16) - 8) * 0x01);
+ graphicEntityModule.createSprite().setImage("mountaintop.png")
+ .setX(mountain.getX())
+ .setY(mountain.getY())
+ .setAnchorX(mountain.getAnchorX())
+ .setAnchorY(mountain.getAnchorY())
+ .setRotation(mountain.getRotation())
+ .setScaleX(mountain.getScaleX())
+ .setScaleY(mountain.getScaleY())
+ .setSkewX(mountain.getSkewX())
+ .setSkewY(mountain.getSkewY());
+ }
+
+ int numTrees = random.nextInt(21);
+ ArrayList<Pos> poss = new ArrayList<Pos>(numTrees);
+ while (numTrees --> 0) {
+ int x, y;
+ do {
+ x = random.nextInt(1920);
+ // yes, this biases randomness wrt perspective! :-(
+ y = 700 + random.nextInt(175);
+ } while (y > 880 && (x < 200 || x > 1720));
+ poss.add(new Pos(x, y));
+ }
+ poss.sort(new Comparator<Pos>() {
+ public int compare(Pos a, Pos b) { return a.y < b.y ? -1 : 1; }
+ });
+
+ for (Pos p : poss) {
+ double scale = ( 90.0 / 433.0 // base height from PNG
+ * (p.y - 680) / (875 - 680) ); // perspective
+ graphicEntityModule.createSprite()
+ .setImage(random.nextInt(2) == 0 ? "Alshockv1.png"
+ : "Alshockv2.png")
+ .setAnchorX(0.5)
+ .setAnchorY(1)
+ .setX(p.x)
+ .setY(p.y)
+ .setScaleX(scale * (random.nextInt(2) == 0 ? -1 : 1)
+ * (1 + (random.nextDouble() - 0.5) / 6))
+ .setScaleY(scale * (1 + (random.nextDouble() -0.5) / 6))
+ .setRotation((random.nextDouble() - 0.5) * Math.PI / 1800)
+ .setSkewX((random.nextDouble() - 0.5) /4)
+ .setSkewY((random.nextDouble() - 0.5) /8);
+ }
+
+ // base png: 514×387
+ Sprite f7u12 = graphicEntityModule.createSprite()
+ .setImage("f7u12.png")
+ .setX(1920 / 2)
+ .setY(1080 / 2)
+ .setAnchorX(0.5)
+ .setAnchorY(0.5)
+ .setBaseWidth(514*1080/387)
+ .setBaseHeight(1080)
+ .setZIndex(200);
+ pantsModule.displayOnToggleState(f7u12, "troll", true);
+ }
+
+ // ==================== Troll
+
+ enum TrollRace {
+ Troll("The troll", 0xfac200, "bland"),
+ IceTroll("The ice troll", 0x59a2a2, "ice"),
+ RockTroll("The rock troll", 0x78877f, "rock"),
+ WaterTroll("The water troll", 0x2b2fc6, "water"),
+ OlogHai("The Olog-Hai", 0x5b2e7d, "ologhai");
+ String starter, parser; int tint;
+ TrollRace(String s, int t, String p) {
+ starter = s;
+ tint = t;
+ parser = p;
+ }
+ String nonStarter() {
+ return Character.toLowerCase(starter.charAt(0))
+ + starter.substring(1);
+ }
}
+ TrollRace trollRace;
private void drawTroll() {
- troll = graphicEntityModule.createSprite()
- .setImage("troll.png")
+ int r, league = gameManager.getLeagueLevel();
+ if (league <= 1) r = 4;
+ else if (league <= 2) r = 8;
+ else r = 10;
+
+ r = random.nextInt(r);
+ if (r < 4) trollRace = TrollRace.Troll;
+ else if (r < 6) trollRace = TrollRace.IceTroll;
+ else if (r < 8) trollRace = TrollRace.RockTroll;
+ else if (r < 9) trollRace = TrollRace.WaterTroll;
+ else if (r < 10) trollRace = TrollRace.OlogHai;
+ else throw new RuntimeException("Internal error: unknown troll race " + r);
+
+ // We read it for debugging purposes, but don't echo it back
+ // to the IDE. It is, after all, *not* a map parameter!
+ String buf = gameManager.getGameParameters().getProperty("ehtnicity");
+ if (buf != null) {
+ String key = "";
+ for (char c : buf.toCharArray())
+ if (Character.isLetter(c))
+ key += Character.toLowerCase(c);
+ iHateJava: do {
+ for (TrollRace race : TrollRace.values()) {
+ if (key.equals(race.parser)) {
+ trollRace = race;
+ break/*ing news: */ iHateJava;
+ }
+ }
+ gameManager.addToGameSummary("Ignoring unknown troll race: " + buf);
+ } while (false);
+ }
+ photoFinish: ; // The race is through, but Java has no goto :-(
+
+ Sprite trollBody = graphicEntityModule.createSprite()
+ .setImage("troll_body.png")
.setAnchorX(0.5)
.setAnchorY(1)
+ .setTint(trollRace.tint);
+ Sprite trollPantsRed = graphicEntityModule.createSprite()
+ .setImage("pants_red.png")
+ .setAnchorX(0.5)
+ .setAnchorY(1);
+ pantsModule.displayOnPantsState(trollPantsRed, 1);
+ Sprite trollPantsGreen = graphicEntityModule.createSprite()
+ .setImage("pants_green.png")
+ .setAnchorX(0.5)
+ .setAnchorY(1);
+ pantsModule.displayOnPantsState(trollPantsGreen, 2);
+ Sprite trollPantsBlue = graphicEntityModule.createSprite()
+ .setImage("pants_blue.png")
+ .setAnchorX(0.5)
+ .setAnchorY(1);
+ pantsModule.displayOnPantsState(trollPantsBlue, 3);
+ Sprite trollPantsPerv = graphicEntityModule.createSprite()
+ .setImage("pants_perv.png")
+ .setAnchorX(0.5)
+ .setAnchorY(1);
+ pantsModule.displayOnPantsState(trollPantsPerv, 4);
+ troll = graphicEntityModule
+ .createGroup(trollBody, trollPantsRed,
+ trollPantsGreen, trollPantsBlue, trollPantsPerv)
.setX(1920/2)
.setY(880)
+ .setScaleX(random.nextInt(2) == 0 ? 1 : -1)
.setZIndex(2);
trollPositionGauge = graphicEntityModule.createText()
.setZIndex(2)
.setX(1980/2)
.setY(980)
.setFillColor(0xffffff);
+ moveTroll();
+
+ trollMessage = graphicEntityModule.createText()
+ .setZIndex(1)
+ .setX(1902/2)
+ .setY(680)
+ .setAnchorX(0.5)
+ .setAnchorY(0)
+ .setTextAlign(TextBasedEntity.TextAlign.CENTER)
+ .setStrokeColor(0xFFFF00)
+ .setFillColor(0xFFFF00)
+ .setFontSize(40);
+ pantsModule.displayOnToggleState(trollMessage, "verboseTrolling", true);
}
void moveTroll() {
- graphicEntityModule.commitEntityState(0.5, troll, trollPositionGauge);
+ graphicEntityModule.commitEntityState(TROLL_MOVE_START, troll, trollPositionGauge);
int x0 = p0.castle.getX(), x1 = p1.castle.getX();
int y0 = p0.castle.getY(), y1 = p1.castle.getY();
troll.setX(x0 + model.trollPosition * (x1-x0) / model.roadLength,
Curve.ELASTIC);
trollPositionGauge.setX((trollPositionGauge.getX() + troll.getX()) / 2);
- int delta = model.trollPosition - model.roadLength / 2;
- if (delta < 0) {
- trollPositionGauge.setText("← " + Math.abs(delta));
+ int distLeft = model.trollPosition;
+ int distRight = model.roadLength - model.trollPosition;
+ if (distLeft <= 0) {
+ trollPositionGauge.setText("← " + distRight);
}
- else if (delta > 0) {
- trollPositionGauge.setText(Math.abs(delta) + " →");
+ else if (distRight <= 0) {
+ trollPositionGauge.setText(distLeft + " →");
}
else {
- trollPositionGauge.setText("↔");
+ trollPositionGauge.setText(distLeft + " ↔ " + distRight);
}
- graphicEntityModule.commitEntityState(0.75, trollPositionGauge);
+ final double moveMid = (TROLL_MOVE_START + TROLL_MOVE_END) / 2;
+ graphicEntityModule.commitEntityState(moveMid, trollPositionGauge);
trollPositionGauge.setX(troll.getX());
}
+ enum Dir {
+ LEFT("walks left.", 0),
+ STILL("stands still.", 1),
+ RIGHT("walks right.", 2);
+
+ String movement; int index;
+ Dir(String mvt, int i) { movement = mvt; index = i; }
+ }
+
+ void moveTroll(Dir d) {
+ moveTroll();
+ gameManager.addToGameSummary(trollRace.starter + " " + d.movement);
+
+ trollMessage.setText(selectTrollMessage(d)).setAlpha(1, Curve.NONE);
+ graphicEntityModule.commitEntityState(TROLL_MESSAGE_START, trollMessage);
+ trollMessage.setAlpha(0, Curve.EASE_IN);
+ graphicEntityModule.commitEntityState(TROLL_MESSAGE_END, trollMessage);
+ }
+
+ String selectTrollMessage(Dir d) {
+ if (random.nextInt(10000) == 0) {
+ return TrollText.specials[random.nextInt(TrollText.specials.length)];
+ }
+
+ // yup, still biased
+ int i = random.nextInt(TrollText.directed.length + TrollText.isotropic.length / 3);
+ if (i < TrollText.directed.length) {
+ return TrollText.directed[i][d.index];
+ }
+ else {
+ return TrollText.isotropic[random.nextInt(TrollText.isotropic.length)];
+ }
+ }
+
+ // ==================== Debug information
+
+ void animateTurnCounter() {
+ for (int i = 0; i < 10; i++) {
+ turnCounter.setText("T" + _turns + "." + i);
+ // The following line is likely not a bug.
+ graphicEntityModule.commitEntityState((double) i/9, turnCounter);
+ }
+ _turns++;
+ }
+
+ void drawDebug() {
+ String[] debugModePngs = graphicEntityModule.createSpriteSheetSplitter()
+ .setSourceImage("debug.png")
+ .setImageCount(2)
+ .setWidth(900)
+ .setHeight(150)
+ .setOrigRow(0)
+ .setOrigCol(0)
+ .setImagesPerRow(1)
+ .setName("debug")
+ .split();
+ SpriteAnimation debugMode = graphicEntityModule.createSpriteAnimation()
+ .setImages(debugModePngs)
+ .setX(1920 / 2)
+ .setY(60)
+ .setAnchorX(0.5)
+ .setLoop(true);
+ pantsModule.displayOnToggleState(debugMode, "debug", true);
+
+ turnCounter = graphicEntityModule.createText()
+ .setAnchorX(0.5)
+ .setAnchorY(0)
+ .setX(1920 / 2)
+ .setY(260)
+ .setStrokeColor(0xff0080)
+ .setFillColor(0xff0080)
+ .setFontFamily("monospace")
+ .setFontWeight(Text.FontWeight.BOLD)
+ .setFontSize(100);
+ pantsModule.displayOnToggleState(turnCounter, "debug", true);
+ animateTurnCounter();
+ }
+
+ // ==================== Endgame status
+
+ void animateLoss(int x, int y, int size, String message) {
+ int startX;
+ if (x < 1920/2) { startX = 1920; }
+ else if (x > 1920/2) { startX = 0; }
+ else { startX = 1920 * random.nextInt(2); }
+
+ Text msg = graphicEntityModule.createText(message)
+ .setX(startX)
+ .setY(1080)
+ .setAnchorX(0.5)
+ .setAnchorY(0.5)
+ .setScaleX(3*random.nextDouble() - 1)
+ .setScaleY(3*random.nextDouble() - 1)
+ .setSkewX(2*random.nextDouble() - 1)
+ .setSkewY(2*random.nextDouble() - 1)
+ .setRotation(4*Math.PI * (1 + random.nextDouble())
+ * (random.nextInt(2) == 0 ? 1 : -1))
+ .setFontSize(0)
+ .setStrokeColor(0xff7f7f)
+ .setFillColor(0xff7f7f)
+ .setFontWeight(Text.FontWeight.BOLD)
+ .setTextAlign(TextBasedEntity.TextAlign.CENTER);
+ graphicEntityModule.commitEntityState(0.0, msg);
+ Curve curve = Curve.ELASTIC;
+ msg.setX(x, Curve.EASE_OUT)
+ .setY(y, Curve.ELASTIC)
+ .setScaleX(1, curve)
+ .setScaleY(1, curve)
+ .setSkewX(0, curve)
+ .setSkewY(0, curve)
+ .setRotation(2*Math.PI * (random.nextDouble() - 0.5), Curve.LINEAR)
+ .setFontSize(size, curve);
+ }
}