roadLength: the distance (even) between both castles. The troll starts at half that distance.
initialStones: the number of stones each castle starts with.
gameSeed: a random number to salt and help make your games more reproducible.
roadLength: the distance (even) between both castles. The troll starts at half that distance.
initialStones: the number of stones each castle starts with.
gameSeed: a random number to salt and help make your games more reproducible.
trollDistance: distance between the troll and your castle. Keep it above zero!
stones: number of stones you have left.
opponentStones: number of stones your opponent has left.
trollDistance: distance between the troll and your castle. Keep it above zero!
stones: number of stones you have left.
opponentStones: number of stones your opponent has left.