package com.codingame.game;
import java.util.Random;
+import java.util.ArrayList;
+import java.util.Comparator;
+import com.codingame.gameengine.core.GameManager;
import com.codingame.gameengine.core.MultiplayerGameManager;
import com.codingame.gameengine.module.entities.GraphicEntityModule;
import com.codingame.gameengine.module.entities.Rectangle;
import com.codingame.gameengine.module.entities.Sprite;
+import com.codingame.gameengine.module.entities.SpriteAnimation;
import com.codingame.gameengine.module.entities.Text;
import com.codingame.gameengine.module.entities.Group;
import com.codingame.gameengine.module.entities.Curve;
+import com.codingame.gameengine.module.toggle.ToggleModule;
import com.google.inject.Inject;
class View {
@Inject private MultiplayerGameManager<com.codingame.game.Player> gameManager;
@Inject private GraphicEntityModule graphicEntityModule;
+ @Inject ToggleModule toggleModule;
+
+ enum Dir {
+ LEFT("walks left."),
+ STILL("stands still."),
+ RIGHT("walks right.");
+
+ String movement;
+ Dir(String mvt) { movement = mvt; }
+ }
class Player {
Model.Player model;
}
void animateStones(int stones) {
- String stonesString = new Integer(stones).toString();
+ String stonesString = Integer.valueOf(stones).toString();
stone.setX(castle.getX());
stone.setY(castle.getY() - 100);
stone.setText(stonesString);
graphicEntityModule.commitEntityState(0, message);
}
- void destroy() {
+ void markLoser() {
graphicEntityModule.commitEntityState(0.5, avatar);
- avatar.setRotation(170*Math.PI/180, Curve.ELASTIC);
+ int dir = random.nextInt(2) == 1 ? 1 : -1;
+ avatar.setRotation(dir * 170 * Math.PI / 180, Curve.ELASTIC);
+ }
+ void destroy() {
+ gameManager.addToGameSummary(GameManager.formatErrorMessage("Troll destroys " + nicknameToken + "."));
graphicEntityModule.commitEntityState(0.5, castle);
castle.setX(castle.getX(), Curve.ELASTIC);
castle.setScaleY(-0.2, Curve.EASE_IN);
stoneReminder.setAlpha(0);
graphicEntityModule.commitEntityState(0, stoneReminder);
}
+
+ void victory() {
+ gameManager.addToGameSummary(GameManager.formatSuccessMessage(nicknameToken + " wins."));
+ }
+
+ void throwStones(int stones) {
+ gameManager.addToGameSummary(String.format("%s throws %d stone%s at the troll.", nicknameToken, stones, stones == 1 ? "" : "s"));
+ }
+
+ void threwMoreStonesThanHad() {
+ gameManager.addToGameSummary(GameManager.formatErrorMessage(nicknameToken + " tried to throw more stones than they had. I'll let it slide for this time. (But not let them throw that much!)"));
+ }
+
+ void failedToThrowStonesAndShouldHave() {
+ gameManager.addToGameSummary(GameManager.formatErrorMessage(nicknameToken + " tried not throwing any stones. Fixing that for them because I'm in a good mood today."));
+ }
}
Model model;
Sprite troll;
Text trollPositionGauge;
Player p0 = new Player(), p1 = new Player();
+ Text turnCounter; int _turns = 0;
void init(Model m) {
model = m;
p1.init(gameManager.getPlayer(1));
drawTroll();
+
+ drawDebug();
}
void startTurn() {
p0.startTurn();
p1.startTurn();
+
+ animateTurnCounter();
+ }
+
+ private class Pos {
+ int x, y;
+ Pos(int _x, int _y) { x = _x; y = _y; }
}
private void drawBackground() {
graphicEntityModule.createSprite()
.setImage("background.png")
.setAnchor(0);
+
+ int numMountains = random.nextInt(5);
+ while (numMountains --> 0) {
+ final int pngWidth = 366;
+ double scale = 0.5 * (1 + random.nextDouble());
+ int x = random.nextInt(1920 + (int) (scale*pngWidth))
+ - (int) (scale*pngWidth/2);
+ int baseTint = 64 + random.nextInt(128);
+ Sprite mountain = graphicEntityModule.createSprite()
+ .setImage("mountain.png")
+ .setX(x)
+ .setY(680)
+ .setAnchorX(0.5)
+ .setAnchorY(283.0 / 321.0)
+ .setRotation((random.nextDouble() - 0.5) * Math.PI / 1800)
+ .setScaleX(random.nextInt(2) == 0 ? scale : -scale)
+ .setScaleY(scale * (1 + (random.nextDouble() - 0.5) / 2))
+ .setSkewX((random.nextDouble() - 0.5) / 4)
+ .setSkewY((random.nextDouble() - 0.5) / 8)
+ .setTint((baseTint + random.nextInt(16) - 8) * 0x010000
+ + (baseTint + random.nextInt(16) - 8) * 0x0100
+ + (baseTint + random.nextInt(16) - 8) * 0x01);
+ graphicEntityModule.createSprite().setImage("mountaintop.png")
+ .setX(mountain.getX())
+ .setY(mountain.getY())
+ .setAnchorX(mountain.getAnchorX())
+ .setAnchorY(mountain.getAnchorY())
+ .setRotation(mountain.getRotation())
+ .setScaleX(mountain.getScaleX())
+ .setScaleY(mountain.getScaleY())
+ .setSkewX(mountain.getSkewX())
+ .setSkewY(mountain.getSkewY());
+ }
+
+ int numTrees = random.nextInt(21);
+ ArrayList<Pos> poss = new ArrayList<Pos>(numTrees);
+ while (numTrees --> 0) {
+ int x, y;
+ do {
+ x = random.nextInt(1920);
+ // yes, this biases randomness wrt perspective! :-(
+ y = 700 + random.nextInt(175);
+ } while (y > 880 && (x < 200 || x > 1720));
+ poss.add(new Pos(x, y));
+ }
+ poss.sort(new Comparator<Pos>() {
+ public int compare(Pos a, Pos b) { return a.y < b.y ? -1 : 1; }
+ });
+
+ for (Pos p : poss) {
+ double scale = ( 90.0 / 433.0 // base height from PNG
+ * (p.y - 680) / (875 - 680) ); // perspective
+ graphicEntityModule.createSprite()
+ .setImage(random.nextInt(2) == 0 ? "Alshockv1.png"
+ : "Alshockv2.png")
+ .setAnchorX(0.5)
+ .setAnchorY(1)
+ .setX(p.x)
+ .setY(p.y)
+ .setScaleX(scale * (random.nextInt(2) == 0 ? -1 : 1)
+ * (1 + (random.nextDouble() - 0.5) / 6))
+ .setScaleY(scale * (1 + (random.nextDouble() -0.5) / 6))
+ .setRotation((random.nextDouble() - 0.5) * Math.PI / 1800)
+ .setSkewX((random.nextDouble() - 0.5) /4)
+ .setSkewY((random.nextDouble() - 0.5) /8);
+ }
}
private void drawTroll() {
moveTroll();
}
- void moveTroll() {
+ private void moveTroll() {
graphicEntityModule.commitEntityState(0.5, troll, trollPositionGauge);
int x0 = p0.castle.getX(), x1 = p1.castle.getX();
int y0 = p0.castle.getY(), y1 = p1.castle.getY();
Curve.ELASTIC);
trollPositionGauge.setX((trollPositionGauge.getX() + troll.getX()) / 2);
- int delta = model.trollPosition - model.roadLength / 2;
- if (delta < 0) {
- trollPositionGauge.setText("← " + Math.abs(delta));
+ int distLeft = model.trollPosition;
+ int distRight = model.roadLength - model.trollPosition;
+ if (distLeft <= 0) {
+ trollPositionGauge.setText("← " + distRight);
}
- else if (delta > 0) {
- trollPositionGauge.setText(Math.abs(delta) + " →");
+ else if (distRight <= 0) {
+ trollPositionGauge.setText(distLeft + " →");
}
else {
- trollPositionGauge.setText("↔");
+ trollPositionGauge.setText(distLeft + " ↔ " + distRight);
}
graphicEntityModule.commitEntityState(0.75, trollPositionGauge);
trollPositionGauge.setX(troll.getX());
}
+ void moveTroll(Dir d) {
+ moveTroll();
+ gameManager.addToGameSummary("Troll " + d.movement);
+ }
+
+ void animateTurnCounter() {
+ for (int i = 0; i < 10; i++) {
+ turnCounter.setText("T" + _turns + "." + i);
+ // The following line is likely not a bug.
+ graphicEntityModule.commitEntityState((double) i/9, turnCounter);
+ }
+ _turns++;
+ }
+
+ void drawDebug() {
+ String[] debugModePngs = graphicEntityModule.createSpriteSheetSplitter()
+ .setSourceImage("debug.png")
+ .setImageCount(2)
+ .setWidth(900)
+ .setHeight(150)
+ .setOrigRow(0)
+ .setOrigCol(0)
+ .setImagesPerRow(1)
+ .setName("debug")
+ .split();
+ SpriteAnimation debugMode = graphicEntityModule.createSpriteAnimation()
+ .setImages(debugModePngs)
+ .setX(1920 / 2)
+ .setY(80)
+ .setAnchorX(0.5)
+ .setLoop(true);
+ toggleModule.displayOnToggleState(debugMode, "debug", true);
+
+ turnCounter = graphicEntityModule.createText()
+ .setAnchorX(0.5)
+ .setAnchorY(0)
+ .setX(1920 / 2)
+ .setY(280)
+ .setStrokeColor(0xff0080)
+ .setFillColor(0xff0080)
+ .setFontFamily("monospace")
+ .setFontWeight(Text.FontWeight.BOLD)
+ .setFontSize(100);
+ toggleModule.displayOnToggleState(turnCounter, "debug", true);
+ animateTurnCounter();
+ }
+
+ void doubleDefeat() {
+ gameManager.addToGameSummary(GameManager.formatErrorMessage("Everybody loses!"));
+ }
+
+ void draw() {
+ gameManager.addToGameSummary("Draw.");
+ }
}