X-Git-Url: https://troll.desast.re/troll.git/blobdiff_plain/045284cf1ba0061fd70a318c67586ef0f40f0a5d..055ce8e682c4b82d5b52362e88df2f9d6a7d53d6:/config/statement_en.html diff --git a/config/statement_en.html b/config/statement_en.html index e703b11..428577f 100644 --- a/config/statement_en.html +++ b/config/statement_en.html @@ -1,4 +1,4 @@ -
+ The following maps are currently available and randomly yet + extremely fairly (you wouldn't believe the effort that went + into this) chosen uniformly at random among the following: +
+Road length | Stones |
---|---|
+ As with anything in this draft statement, this + is subject to change without notice. Why do + you think they're provided in the game input? +
++ You can also override them via game + settings roadLength and initialStones. +
++ I'm not maintaining the full changelog here anymore as the + game's source + repository is now publicly available. I'll just make note + of the single latest change, so you can know how far behind you + were lagging. Patches welcome, BTW. +
++ This draft's last change is: + + game parameters can be overridden. + +
+ Based on an involuntary suggestion by + + Zaap38 + + on the #Fr channel. The original appears to be by + + Romain André-Lovichi + . +