+ This section's HTML gets messed up somewhere in the SDK + pipeline. I reported it there; and there + you'll be able to find a readable representation of this + block. Sorry about the inconvenience… +
++ Your first line of input contains five space-separated + parameters: + roadLength initialStones + gameSeed gameSide + reserved +
+- 
+             
 - roadLength +
 - 
+               distance between both castles, between 
6 + and14 . + 
+              - initialStones +
 - 
+               number of stones a castle starts the day with,
+               between 
0 and50 . + 
+              - gameSeed +
 - + the game's seed. The game AIs use it to provide you + with reproducible matches even when they use stochastic + algorithms, and you're encouraged to do the same! See + examples section below for simple ways to achieve that. + +
 - gameSide +
 - 
+               which side you're on, as 
-1 + or1 . It's not supposed to make a + difference to how you handle the rest of the game, but + you can XOR it to yourgameSeedto have a + (reproducible) random that doesn't mecessarily draw + when it plays against itself. + 
+              - reserved +
 - + reserved for future use, ignore for now + +