X-Git-Url: https://troll.desast.re/troll.git/blobdiff_plain/045284cf1ba0061fd70a318c67586ef0f40f0a5d..a8eb1f46d18eca0182df0dfc52c5647c854a0616:/config/statement_en.html?ds=inline diff --git a/config/statement_en.html b/config/statement_en.html index e703b11..0102747 100644 --- a/config/statement_en.html +++ b/config/statement_en.html @@ -1,4 +1,4 @@ -
+

@@ -20,13 +20,59 @@ turn if you have any left.

-
+

-   +   + Breaking Change +

+

+ The roadLength game input variable used to be the + cardinal number of positions the troll could be in. That's the + way it was presented in the original game, but I leaned more + towards distances to make the I/O protocol easier on beginners. + So it's currently inconsistent. +

+

+ This is going to change in the following days to be a distance + everywhere, more in line with the protocol's other measures. + Not to mention being somewhat more consistent with the variable + name. Thanks + + @Snef + + for reminding me of this. +

+

+ If you used this variable, I suggest you temporarily used one + of these workarounds so you don't get bit by the upcoming + change: +

+ + + + + + + + + + + + + + + + + +
Former useAs aTry this
roadLength - 1
distance to opponent
roadLength & (~1)
roadLength
number of troll states
roadLength | 1
roadLength + 1
I have no idea
(roadLength + 1) & (-1)
+
+