X-Git-Url: https://troll.desast.re/troll.git/blobdiff_plain/1e78d2be8977e3479885be3f1203b41385303fb9..6ee812987dd1b5e42e23ae463838c4c15a2c3e86:/src/main/java/com/codingame/game/View.java diff --git a/src/main/java/com/codingame/game/View.java b/src/main/java/com/codingame/game/View.java index 9ef1d6b..0820190 100644 --- a/src/main/java/com/codingame/game/View.java +++ b/src/main/java/com/codingame/game/View.java @@ -14,13 +14,12 @@ import com.codingame.gameengine.module.entities.Text; import com.codingame.gameengine.module.entities.TextBasedEntity; import com.codingame.gameengine.module.entities.Group; import com.codingame.gameengine.module.entities.Curve; -import com.codingame.gameengine.module.toggle.ToggleModule; import com.google.inject.Inject; class View { @Inject private MultiplayerGameManager gameManager; @Inject private GraphicEntityModule graphicEntityModule; - @Inject ToggleModule toggleModule; + @Inject PantsModule pantsModule; enum Dir { LEFT("walks left.", 0), @@ -134,7 +133,7 @@ class View { .setFillColor(0xff0080) .setAnchorX(p0 ? 0 : 1) .setAnchorY(0.5); - toggleModule.displayOnToggleState(stoneReminder, "debug", true); + pantsModule.displayOnToggleState(stoneReminder, "debug", true); } void updateStoneCounter() { @@ -189,7 +188,7 @@ class View { } void destroy() { - gameManager.addToGameSummary(GameManager.formatErrorMessage("Troll destroys " + nicknameToken + ".")); + gameManager.addToGameSummary(GameManager.formatErrorMessage(trollRace.starter + " destroys " + nicknameToken + ".")); graphicEntityModule.commitEntityState(0.5, castle); castle.setX(castle.getX(), Curve.ELASTIC); castle.setScaleY(-0.2, Curve.EASE_IN); @@ -209,7 +208,7 @@ class View { } void throwStones(int stones) { - gameManager.addToGameSummary(String.format("%s throws %d stone%s at the troll.", nicknameToken, stones, stones == 1 ? "" : "s")); + gameManager.addToGameSummary(String.format("%s throws %d stone%s at " + trollRace.nonStarter(), nicknameToken, stones, stones == 1 ? "" : "s")); } void threwMoreStonesThanHad() { @@ -236,7 +235,7 @@ class View { Model model; Random random = new Random(); Text trollMessage; - Sprite troll; + Group troll; Text trollPositionGauge; Player p0 = new Player(), p1 = new Player(); Text turnCounter; int _turns = 0; @@ -348,13 +347,90 @@ class View { } } + enum TrollRace { + Troll("The troll", 0xfac200, "bland"), + IceTroll("The ice troll", 0x59a2a2, "ice"), + RockTroll("The rock troll", 0x78877f, "rock"), + WaterTroll("The water troll", 0x2b2fc6, "water"), + OlogHai("The Olog-Hai", 0x5b2e7d, "ologhai"); + String starter, parser; int tint; + TrollRace(String s, int t, String p) { + starter = s; + tint = t; + parser = p; + } + String nonStarter() { + return Character.toLowerCase(starter.charAt(0)) + + starter.substring(1); + } + } + TrollRace trollRace; + private void drawTroll() { - troll = graphicEntityModule.createSprite() - .setImage("troll.png") + int r, league = gameManager.getLeagueLevel(); + if (league <= 1) r = 4; + else if (league <= 2) r = 8; + else r = 10; + + r = random.nextInt(r); + if (r < 4) trollRace = TrollRace.Troll; + else if (r < 6) trollRace = TrollRace.IceTroll; + else if (r < 8) trollRace = TrollRace.RockTroll; + else if (r < 9) trollRace = TrollRace.WaterTroll; + else if (r < 10) trollRace = TrollRace.OlogHai; + else throw new RuntimeException("Internal error: unknown troll race " + r); + + // We read it for debugging purposes, but don't echo it back + // to the IDE. It is, after all, *not* a map parameter! + String buf = gameManager.getGameParameters().getProperty("ehtnicity"); + if (buf != null) { + String key = ""; + for (char c : buf.toCharArray()) + if (Character.isLetter(c)) + key += Character.toLowerCase(c); + iHateJava: do { + for (TrollRace race : TrollRace.values()) { + if (key.equals(race.parser)) { + trollRace = race; + break/*ing news: */ iHateJava; + } + } + gameManager.addToGameSummary("Ignoring unknown troll race: " + buf); + } while (false); + } + photoFinish: ; // The race is through, but Java has no goto :-( + + Sprite trollBody = graphicEntityModule.createSprite() + .setImage("troll_body.png") .setAnchorX(0.5) .setAnchorY(1) + .setTint(trollRace.tint); + Sprite trollPantsRed = graphicEntityModule.createSprite() + .setImage("pants_red.png") + .setAnchorX(0.5) + .setAnchorY(1); + pantsModule.displayOnPantsState(trollPantsRed, 1); + Sprite trollPantsGreen = graphicEntityModule.createSprite() + .setImage("pants_green.png") + .setAnchorX(0.5) + .setAnchorY(1); + pantsModule.displayOnPantsState(trollPantsGreen, 2); + Sprite trollPantsBlue = graphicEntityModule.createSprite() + .setImage("pants_blue.png") + .setAnchorX(0.5) + .setAnchorY(1); + pantsModule.displayOnPantsState(trollPantsBlue, 3); + Sprite trollPantsPerv = graphicEntityModule.createSprite() + .setImage("pants_perv.png") + .setAnchorX(0.5) + .setAnchorY(1); + pantsModule.displayOnPantsState(trollPantsPerv, 4); + troll = graphicEntityModule + .createGroup(trollBody, trollPantsRed, + trollPantsGreen, trollPantsBlue, trollPantsPerv) .setX(1920/2) .setY(880) + .setScaleX(random.nextInt(2) == 0 ? 1 : -1) .setZIndex(2); trollPositionGauge = graphicEntityModule.createText() .setZIndex(2) @@ -374,7 +450,7 @@ class View { .setStrokeColor(0xFFFF00) .setFillColor(0xFFFF00) .setFontSize(40); - toggleModule.displayOnToggleState(trollMessage, "verboseTrolling", true); + pantsModule.displayOnToggleState(trollMessage, "verboseTrolling", true); } private void moveTroll() { @@ -404,7 +480,7 @@ class View { void moveTroll(Dir d) { moveTroll(); - gameManager.addToGameSummary("Troll " + d.movement); + gameManager.addToGameSummary(trollRace.starter + " " + d.movement); trollMessage.setText(selectTrollMessage(d)).setAlpha(1, Curve.NONE); graphicEntityModule.commitEntityState(0.5, trollMessage); @@ -438,7 +514,7 @@ class View { .setY(60) .setAnchorX(0.5) .setLoop(true); - toggleModule.displayOnToggleState(debugMode, "debug", true); + pantsModule.displayOnToggleState(debugMode, "debug", true); turnCounter = graphicEntityModule.createText() .setAnchorX(0.5) @@ -450,7 +526,7 @@ class View { .setFontFamily("monospace") .setFontWeight(Text.FontWeight.BOLD) .setFontSize(100); - toggleModule.displayOnToggleState(turnCounter, "debug", true); + pantsModule.displayOnToggleState(turnCounter, "debug", true); animateTurnCounter(); } @@ -513,19 +589,31 @@ class View { } } + // You'll never remember if you ever saw these… String specials[] = { "Never gonna give you up\nNever gonna let you down\nNever gonna run around and desert you\nNever gonna make you cry\nNever gonna say goodbye\nNever gonna tell a lie and hurt you", "CG know what they're doing." }; + // Most of what ought to happen in normal play String directed[][] = { // movies { "Han shot first", "I am your father", "Greedo shot first" }, + { "Inception ends\non level zero", "BRAAAAAAM", "Inception ends\non level one" }, + { "star wars > star trek", "my god, it's full of troll", "star trek > star wars" }, + // More movie controversies sought. Apply on the puzzle contrib page. + + // music + { "bach > beethoven", "zimmer is overrated", "beethoven > bach" }, + { "an octave is 12 semitones", "curse you perfect-pitched ppl", "pianos can play in tune" }, // everyday life { "tea > coffee", "just drink\nkool-aid", "coffee > tea" }, { "Marvel > DC", "Disney > 50 shades", "DC > Marvel" }, { "cats > dogs", "humans make\ngood pets", "dogs > cats" }, + { "the moon landing was staged", "elvis lives", "9/11 was an inside job" }, + { "santa claus is really\nthe tooth fairy", "the easter bunny tasted yummy", "the tooth fairy is\nreally santa claus" }, + // Ditto. Need moar troll. // gaming { "PC > console", "pong is still\nunequaled", "console > PC" }, @@ -533,16 +621,21 @@ class View { { "pad > stick", "mouse gaming is lame", "stick > pad" }, { "RTS > FPS", "solitaire best game", "FPS > RTS" }, { "YT gaming > twitch", "i watch other ppl play", "twitch > YT gaming" }, + { "orcs are wusses", "the amulet is in another dungeon", "elves are wusses" }, + { "here's a link to my patreon", "my apm > yours", "here's my soundcloud" }, + { "all your stones is belong to us", "all your castle are belong to us", "all your rocks is belong to us" }, + // I'm not exactly a gamer myself, I take hints on the topics du jour // programming { "vi < emacs", "i code with Notepad", "emacs > vi" }, { "tabs < spaces", "gofmt FTW", "spaces < tabs" }, - { "LISP is the most\npowerful language", "HTML is a\nprogramming language", "Forth is the most\npowerful language" }, + { "LISP is the most\npowerful language", "HTML is a\nprogramming language", "FORTH is the most\npowerful language" }, { "static linking best", "symlinking best", "dynamic linking best" }, { "NPE > SIGSEGV", "kernel panic", "SIGSEGV > NPE" }, { "objects > functions", "it's closures\nall the way down", "functions > objects" }, { "GOTO FTW", "COME FROM FTW", "don't use GOTO" }, { "Agile > Waterfall", "SCRUM isn't Agile", "Waterfall > Agile" }, + // This category's not too bad. // Internet { "gmail > github", "copy-paste FTW", "github > gmail" }, @@ -551,16 +644,25 @@ class View { { "jira > trello", "bugzilla FTW", "trello > jira" }, { "IRC > slack", "chat is work", "discord < IRC" }, { "trolls > SJW", "i'm not trolling\njust misunderstood", "SJW > trolls" }, + { "there's an app for that", "there's a bean for that", "there's an applet for that" }, + // More always welcome here. // CodinGame + { "my nn is in python", "my language has -O3", "my code is more than 100k" }, + { "i found a bug\nin temperatures", "i found a bug on\nthe leaderboard", "i found a bug\nin chuck norris" }, + { "fix it", "how is ur csb", "ezpz" }, { "searcho no chokudai", "GAimax is True AI", "Smitsimax FTW" }, { "Automaton2000 > NN", "bots > humans", "AutomatonNN > 2000" }, + { "optimizing for the contest\ntestcase is cheating", "having moar accounts than cg\nstaff will get you banned", "it's not hardcoding\nif it's stochastic" }, { "light theme best", "ascii > graphics", "dark theme best" }, - { "simulation beats heuristics", "true AI is just ifs", "heuristics beat simulation" }, - { "bruteforce always prevails", "you'll timeout anyway", "algorithms always prevail" } + { "simulation > heuristics", "true AI is just ifs", "heuristics > simulation" }, + { "bruteforce FTW", "you'll timeout anyway", "algorithms FTW" } + // And here. Especially as I'm not that active on #World or #Ru. }; + // Those for which I couldn't find a meaningful directednessability. String isotropic[] = { + "(unclosed", "Electron apps are the fastest", "Rosebud", "Thanos did nothing wrong", @@ -568,9 +670,9 @@ class View { "the cloud is just\nother ppl's computers", "ur doin it rong", "tortue", - "how is ur csb", "31OCT = 25DEC", "ASCII stupid question\nget a stupid ANSI", "trolling is a art" + // I try and avoid those, but if really it fits nowhere else… }; }