X-Git-Url: https://troll.desast.re/troll.git/blobdiff_plain/20c63dac92d830a4c61f6d17ecfb8e7e0d04e58d..2a9c53c2715aae687335b7c842e4142973f28ad7:/src/main/java/com/codingame/game/View.java?ds=sidebyside diff --git a/src/main/java/com/codingame/game/View.java b/src/main/java/com/codingame/game/View.java index 34894ac..b8d42c4 100644 --- a/src/main/java/com/codingame/game/View.java +++ b/src/main/java/com/codingame/game/View.java @@ -2,11 +2,262 @@ package com.codingame.game; import java.util.Random; +import com.codingame.gameengine.core.MultiplayerGameManager; +import com.codingame.gameengine.module.entities.GraphicEntityModule; +import com.codingame.gameengine.module.entities.Rectangle; import com.codingame.gameengine.module.entities.Sprite; import com.codingame.gameengine.module.entities.Text; +import com.codingame.gameengine.module.entities.Group; +import com.codingame.gameengine.module.entities.Curve; +import com.google.inject.Inject; class View { + @Inject private MultiplayerGameManager gameManager; + @Inject private GraphicEntityModule graphicEntityModule; + + class Player { + Model.Player model; + + int colorToken; + String nicknameToken; + String avatarToken; + + double frameRot; + + Group avatar; + Text stoneCounter; + Text message; + Sprite castle; + Text stone; + Text stoneReminder; + + void init(com.codingame.game.Player p) { + model = p.model; + colorToken = p.getColorToken(); + nicknameToken = p.getNicknameToken(); + avatarToken = p.getAvatarToken(); + + boolean p0 = model.index == 0; + int x = p0 ? 280 : 1920 - 280; + int y = 220; + + Sprite frame = graphicEntityModule.createSprite() + .setImage("frame.png") + .setAnchor(0.5) + .setRotation(frameRot) + .setZIndex(22) + .setTint(colorToken); + + Sprite frameBg = graphicEntityModule.createSprite() + .setImage("frame_bg.png") + .setAnchor(0.5) + .setRotation(frameRot) + .setZIndex(20); + + Sprite avatarSprite = graphicEntityModule.createSprite() + .setZIndex(21) + .setImage(avatarToken) + .setAnchor(0.5) + .setBaseHeight(116) + .setBaseWidth(116); + + avatar = graphicEntityModule + .createGroup(frame, frameBg, avatarSprite) + .setX(x).setY(y); + + Text text = graphicEntityModule.createText(nicknameToken) + .setX(x) + .setY(y + 120) + .setZIndex(20) + .setFontSize(40) + .setFillColor(0x7f3f00) + .setAnchor(0.5); + + stoneCounter = graphicEntityModule.createText() + .setX(x) + .setY(y+200) + .setZIndex(20) + .setFontSize(40) + .setFillColor(0x7f3f00) + .setAnchor(0.5); + updateStoneCounter(); + + message = graphicEntityModule.createText() + .setX(p0 ? 15 : 1920-15) + .setY(680) + .setZIndex(1) + .setFontSize(40) + .setFillColor(0xffbf7f) + .setAnchorX(p0 ? 0 : 1) + .setAnchorY(1); + + castle = graphicEntityModule.createSprite() + .setImage("castle.png") + .setTint(colorToken) + .setX(p0 ? 160 : 1920-160) + .setY(p0 ? 890 : 880) + .setZIndex(1) + .setAnchorX(0.5) + .setAnchorY(1) + .setScaleX(p0 ? 1 : -1); + + stone = graphicEntityModule.createText() + .setZIndex(3) + .setFontSize(150) + .setFillColor(0x12322a) + .setAnchor(0.5) + .setAlpha(0); + + stoneReminder = graphicEntityModule.createText() + .setX(p0 ? x + 100 : x - 100) + .setY(y) + .setZIndex(20) + .setFontSize(75) + .setFillColor(0x3f3f3f) + .setAnchorX(p0 ? 0 : 1) + .setAnchorY(0.5); + } + + void updateStoneCounter() { + int stones = model.getStones(); + if (stones <= 0) { + stoneCounter.setText("Out of stones!"); + stoneCounter.setFillColor(0xff7777); + } + else if (stones == 1) { + stoneCounter.setText("1 stone"); + stoneCounter.setFillColor(0xffbb77); + } + else { + stoneCounter.setText(stones + " stones"); + } + } + + void animateStones(int stones) { + String stonesString = new Integer(stones).toString(); + stone.setX(castle.getX()); + stone.setY(castle.getY() - 100); + stone.setText(stonesString); + stone.setAlpha(1); + graphicEntityModule.commitEntityState(0, stone); + + int peakX = (castle.getX() + troll.getX()) / 2; + int peakY = 540; + stone.setX(peakX); + stone.setY(peakY, Curve.EASE_OUT); + graphicEntityModule.commitEntityState(0.25, + stone, + stoneCounter); + + stone.setX(troll.getX()); + stone.setY(troll.getY() - 50, Curve.EASE_IN); + stone.setAlpha(0, Curve.EASE_IN); + graphicEntityModule.commitEntityState(0.5, stone); + + stoneReminder.setText(stonesString); + graphicEntityModule.commitEntityState(0.25, stoneReminder); + stoneReminder.setAlpha(1); + graphicEntityModule.commitEntityState(0.5, stoneReminder); + } + + void displayMessage(String msg) { + message.setText(msg); + graphicEntityModule.commitEntityState(0, message); + } + + void destroy() { + graphicEntityModule.commitEntityState(0.5, avatar); + int dir = random.nextInt(2) == 1 ? 1 : -1; + avatar.setRotation(dir * 170 * Math.PI / 180, Curve.ELASTIC); + + graphicEntityModule.commitEntityState(0.5, castle); + castle.setX(castle.getX(), Curve.ELASTIC); + castle.setScaleY(-0.2, Curve.EASE_IN); + } + + void startTurn() { + stoneReminder.setAlpha(0); + graphicEntityModule.commitEntityState(0, stoneReminder); + } + } + + Model model; Random random = new Random(); Sprite troll; Text trollPositionGauge; + Player p0 = new Player(), p1 = new Player(); + + void init(Model m) { + model = m; + drawBackground(); + + /* + * Random π/2-grained rotation of the avatar frames. Avoid + * having them π/2 apart, though, as one of them is likely + * going to end upside-down and the trick would be revealed. + * And I'd have to "draw" a new frame. Ewww. + */ + p0.frameRot = random.nextInt(4) * Math.PI / 2; + p0.init(gameManager.getPlayer(0)); + p1.frameRot = p1.frameRot + + (random.nextInt(2) == 1 ? 1 : -1) * Math.PI / 2; + p1.init(gameManager.getPlayer(1)); + + drawTroll(); + } + + void startTurn() { + p0.startTurn(); + p1.startTurn(); + } + + private void drawBackground() { + graphicEntityModule.createSprite() + .setImage("background.png") + .setAnchor(0); + } + + private void drawTroll() { + troll = graphicEntityModule.createSprite() + .setImage("troll.png") + .setAnchorX(0.5) + .setAnchorY(1) + .setX(1920/2) + .setY(880) + .setZIndex(2); + trollPositionGauge = graphicEntityModule.createText() + .setZIndex(2) + .setAnchor(0.5) + .setFontSize(40) + .setX(1980/2) + .setY(980) + .setFillColor(0xffffff); + + moveTroll(); + } + + void moveTroll() { + graphicEntityModule.commitEntityState(0.5, troll, trollPositionGauge); + int x0 = p0.castle.getX(), x1 = p1.castle.getX(); + int y0 = p0.castle.getY(), y1 = p1.castle.getY(); + troll.setX(x0 + model.trollPosition * (x1-x0) / model.roadLength, + Curve.ELASTIC); + troll.setY(y0 + model.trollPosition * (y1-y0) / model.roadLength, + Curve.ELASTIC); + + trollPositionGauge.setX((trollPositionGauge.getX() + troll.getX()) / 2); + int delta = model.trollPosition - model.roadLength / 2; + if (delta < 0) { + trollPositionGauge.setText("← " + Math.abs(delta)); + } + else if (delta > 0) { + trollPositionGauge.setText(Math.abs(delta) + " →"); + } + else { + trollPositionGauge.setText("↔"); + } + graphicEntityModule.commitEntityState(0.75, trollPositionGauge); + trollPositionGauge.setX(troll.getX()); + } + }