X-Git-Url: https://troll.desast.re/troll.git/blobdiff_plain/41aac2ec35887af76eb5f850356d83c109684dfc..a78210b2e4295eaf8dee8215d4ffe5e062b4efb3:/config/stub.txt diff --git a/config/stub.txt b/config/stub.txt index 886ec28..76ff251 100644 --- a/config/stub.txt +++ b/config/stub.txt @@ -1,4 +1,4 @@ -read roadLength:int initialStones:int +read roadLength:int initialStones:int gameSeed:long gameloop read trollDistance:int stones:int opponentStones:int write 1 @@ -9,9 +9,10 @@ Keep the troll out of your castle! INPUT roadLength: the distance (even) between both castles. The troll starts at half that distance. initialStones: the number of stones each castle starts with. +gameSeed: a random number to salt and help make your games more reproducible. trollDistance: distance between the troll and your castle. Keep it above zero! -stones: number of stones left. -opponentStones: number of stones left to your opponent. +stones: number of stones you have left. +opponentStones: number of stones your opponent has left. OUTPUT number of stones to shoot at the troll.