X-Git-Url: https://troll.desast.re/troll.git/blobdiff_plain/9656502aaa68fb88bfc0664b0d60e8ed25a9acb0..fddaf463662bf94d6382bf4e9b4d56a9689315af:/src/main/java/com/codingame/game/Model.java diff --git a/src/main/java/com/codingame/game/Model.java b/src/main/java/com/codingame/game/Model.java index 6eb0546..96140f5 100644 --- a/src/main/java/com/codingame/game/Model.java +++ b/src/main/java/com/codingame/game/Model.java @@ -9,6 +9,8 @@ import com.google.inject.Inject; class Model { @Inject private MultiplayerGameManager gameManager; + @Inject private LeagueManager league; + long seed; Random random; int roadLength; int initialStones; @@ -18,8 +20,17 @@ class Model { class Player { com.codingame.game.Player gp; int index; + boolean hit; - Player(int i) { index = i; } + Player(int i) { + index = i; + hit = false; + } + + void loseRound() { + hit = true; + winner = 1 - index; + } private int castlePosition; public int getCastlePosition() { return castlePosition; } @@ -76,24 +87,39 @@ class Model { } } - void init(long seed) { + void init() { + seed = gameManager.getSeed(); random = new Random(seed); - switch (random.nextInt(4)) { - case 0: + + switch(league.mapLevel) { + case SINGLE: roadLength = 6; initialStones = 15; break; - case 1: - roadLength = 6; - initialStones = 30; - break; - case 2: - roadLength = 14; - initialStones = 30; + case DISCRETE: + int i = random.nextInt(4); + switch (i) { + case 0: + roadLength = 6; + initialStones = 15; + break; + case 1: + roadLength = 6; + initialStones = 30; + break; + case 2: + roadLength = 14; + initialStones = 30; + break; + case 3: + roadLength = 14; + initialStones = 50; + break; + } break; - case 3: - roadLength = 14; - initialStones = 50; + case CONTINUOUS: + roadLength = 2 * (3 + random.nextInt(7-3+1)); + initialStones = 15 + random.nextInt(50-15+1); break; }