X-Git-Url: https://troll.desast.re/troll.git/blobdiff_plain/a8eb1f46d18eca0182df0dfc52c5647c854a0616..6ef0e5acc5766622fac2153819c88fd196b0ea1b:/config/statement_en.html?ds=sidebyside diff --git a/config/statement_en.html b/config/statement_en.html index 0102747..ddd551d 100644 --- a/config/statement_en.html +++ b/config/statement_en.html @@ -16,55 +16,10 @@ Rules
- You have to shoot at least 1 stone per - turn if you have any left. -
- -
-

-   - Breaking Change -

-

- The roadLength game input variable used to be the - cardinal number of positions the troll could be in. That's the - way it was presented in the original game, but I leaned more - towards distances to make the I/O protocol easier on beginners. - So it's currently inconsistent. -

-

- This is going to change in the following days to be a distance - everywhere, more in line with the protocol's other measures. - Not to mention being somewhat more consistent with the variable - name. Thanks - - @Snef - - for reminding me of this. -

-

- If you used this variable, I suggest you temporarily used one - of these workarounds so you don't get bit by the upcoming - change: -

- - - - - - - - - - - - - - - - - -
Former useAs aTry this
roadLength - 1
distance to opponent
roadLength & (~1)
roadLength
number of troll states
roadLength | 1
roadLength + 1
I have no idea
(roadLength + 1) & (-1)
+ If you have stones, shoot 1 or more of them. +
+ If you don't have stones, shoot 0 exactly. +

@@ -82,26 +37,27 @@ on the forum

Just read the sample code. You can figure this out. +
+ You're currently allowed the default SDK timings. I think it's + one second for the first turn and 50 ms then, but don't + quote me on this.

  - Maps + Expert rules

@@ -150,16 +110,18 @@ into this) chosen uniformly at random among the following:

- - - - - + + + + + +
Road lengthStones
715
730
1530
1550
Road length│Stones
──────────┼──────
6│15
6│30
14│30
14│50

- As with anything in this draft statement, this - is subject to change without notice. Why do - you think they're provided in the game input? + You can also override them via game + settings roadLength and initialStones, so + long as you remember forget you won't be choosing them for + ranking play.

@@ -168,44 +130,45 @@   Change Log - +

+ I'm not maintaining the full changelog here anymore as the + game's source + repository is now publicly available. I'll just make note + of the single latest change, so you can know how far behind you + were lagging. Patches welcome, BTW. +

+

+ This draft's last change is: + + game parameters can be overridden. + +

- Based on an involuntary suggestion by - - Zaap38 - - on the #Fr channel. The original appears to be by - - Romain André-Lovichi - . +
+ “Trolls simply detest the very sight of dwarves (uncooked).” +
+
+ — J.R.R. Tolkien, The Hobbit +
+
+
+

+ Based on an involuntary suggestion by + + Zaap38 + + on the #Fr channel. The original appears to be by + + Romain André-Lovichi + . +