X-Git-Url: https://troll.desast.re/troll.git/blobdiff_plain/a8eb1f46d18eca0182df0dfc52c5647c854a0616..bee7b9453170b158a412d84533070f837e2cdad5:/config/statement_en.html?ds=sidebyside diff --git a/config/statement_en.html b/config/statement_en.html index 0102747..eb0c6ad 100644 --- a/config/statement_en.html +++ b/config/statement_en.html @@ -16,55 +16,10 @@ Rules
- The roadLength game input variable used to be the - cardinal number of positions the troll could be in. That's the - way it was presented in the original game, but I leaned more - towards distances to make the I/O protocol easier on beginners. - So it's currently inconsistent. -
-- This is going to change in the following days to be a distance - everywhere, more in line with the protocol's other measures. - Not to mention being somewhat more consistent with the variable - name. Thanks - - @Snef - - for reminding me of this. -
-- If you used this variable, I suggest you temporarily used one - of these workarounds so you don't get bit by the upcoming - change: -
-| Former use | As a | Try this | 
|---|---|---|
roadLength - 1  | 
-         distance to opponent  | 
-         roadLength & (~1)  | 
-       
roadLength  | 
-         number of troll states  | 
-         roadLength | 1  | 
-       
roadLength + 1  | 
-         I have no idea  | 
-         (roadLength + 1) & (-1)  | 
-       
| Road length | Stones | 
|---|---|
As with anything in this draft statement, this @@ -169,6 +128,26 @@ Change Log
+ Based on an involuntary suggestion by + + Zaap38 + + on the #Fr channel. The original appears to be by + + Romain André-Lovichi + . +
+ ++ The source code for this game + is available. +