X-Git-Url: https://troll.desast.re/troll.git/blobdiff_plain/bee7b9453170b158a412d84533070f837e2cdad5..f1557b1498b1a64d32a0e7e40dbe8899468ffc2d:/src/main/java/com/codingame/game/View.java diff --git a/src/main/java/com/codingame/game/View.java b/src/main/java/com/codingame/game/View.java index 13ac93f..804cda7 100644 --- a/src/main/java/com/codingame/game/View.java +++ b/src/main/java/com/codingame/game/View.java @@ -4,6 +4,7 @@ import java.util.Random; import java.util.ArrayList; import java.util.Comparator; +import com.codingame.gameengine.core.GameManager; import com.codingame.gameengine.core.MultiplayerGameManager; import com.codingame.gameengine.module.entities.GraphicEntityModule; import com.codingame.gameengine.module.entities.Rectangle; @@ -20,6 +21,15 @@ class View { @Inject private GraphicEntityModule graphicEntityModule; @Inject ToggleModule toggleModule; + enum Dir { + LEFT("walks left."), + STILL("stands still."), + RIGHT("walks right."); + + String movement; + Dir(String mvt) { movement = mvt; } + } + class Player { Model.Player model; @@ -139,7 +149,7 @@ class View { } void animateStones(int stones) { - String stonesString = new Integer(stones).toString(); + String stonesString = Integer.valueOf(stones).toString(); stone.setX(castle.getX()); stone.setY(castle.getY() - 100); stone.setText(stonesString); @@ -177,6 +187,7 @@ class View { } void destroy() { + gameManager.addToGameSummary(GameManager.formatErrorMessage("Troll destroys " + nicknameToken + ".")); graphicEntityModule.commitEntityState(0.5, castle); castle.setX(castle.getX(), Curve.ELASTIC); castle.setScaleY(-0.2, Curve.EASE_IN); @@ -186,6 +197,22 @@ class View { stoneReminder.setAlpha(0); graphicEntityModule.commitEntityState(0, stoneReminder); } + + void victory() { + gameManager.addToGameSummary(GameManager.formatSuccessMessage(nicknameToken + " wins.")); + } + + void throwStones(int stones) { + gameManager.addToGameSummary(String.format("%s throws %d stone%s at the troll.", nicknameToken, stones, stones == 1 ? "" : "s")); + } + + void threwMoreStonesThanHad() { + gameManager.addToGameSummary(GameManager.formatErrorMessage(nicknameToken + " tried to throw more stones than they had. I'll let it slide for this time. (But not let them throw that much!)")); + } + + void failedToThrowStonesAndShouldHave() { + gameManager.addToGameSummary(GameManager.formatErrorMessage(nicknameToken + " tried not throwing any stones. Fixing that for them because I'm in a good mood today.")); + } } Model model; @@ -193,6 +220,7 @@ class View { Sprite troll; Text trollPositionGauge; Player p0 = new Player(), p1 = new Player(); + Text turnCounter; int _turns = 0; void init(Model m) { model = m; @@ -218,6 +246,8 @@ class View { void startTurn() { p0.startTurn(); p1.startTurn(); + + animateTurnCounter(); } private class Pos { @@ -316,7 +346,7 @@ class View { moveTroll(); } - void moveTroll() { + private void moveTroll() { graphicEntityModule.commitEntityState(0.5, troll, trollPositionGauge); int x0 = p0.castle.getX(), x1 = p1.castle.getX(); int y0 = p0.castle.getY(), y1 = p1.castle.getY(); @@ -341,6 +371,20 @@ class View { trollPositionGauge.setX(troll.getX()); } + void moveTroll(Dir d) { + moveTroll(); + gameManager.addToGameSummary("Troll " + d.movement); + } + + void animateTurnCounter() { + for (int i = 0; i < 10; i++) { + turnCounter.setText("T" + _turns + "." + i); + // The following line is likely not a bug. + graphicEntityModule.commitEntityState((double) i/9, turnCounter); + } + _turns++; + } + void drawDebug() { String[] debugModePngs = graphicEntityModule.createSpriteSheetSplitter() .setSourceImage("debug.png") @@ -359,5 +403,26 @@ class View { .setAnchorX(0.5) .setLoop(true); toggleModule.displayOnToggleState(debugMode, "debug", true); + + turnCounter = graphicEntityModule.createText() + .setAnchorX(0.5) + .setAnchorY(0) + .setX(1920 / 2) + .setY(280) + .setStrokeColor(0xff0080) + .setFillColor(0xff0080) + .setFontFamily("monospace") + .setFontWeight(Text.FontWeight.BOLD) + .setFontSize(100); + toggleModule.displayOnToggleState(turnCounter, "debug", true); + animateTurnCounter(); + } + + void doubleDefeat() { + gameManager.addToGameSummary(GameManager.formatErrorMessage("Everybody loses!")); + } + + void draw() { + gameManager.addToGameSummary("Draw."); } }