X-Git-Url: https://troll.desast.re/troll.git/blobdiff_plain/cdc479edc47ffec0293eb990f905626c53c0a18f..67375eefceac8e1ff648bc76f25a450a3143535f:/src/main/java/com/codingame/game/View.java?ds=inline diff --git a/src/main/java/com/codingame/game/View.java b/src/main/java/com/codingame/game/View.java index 52cfa64..40aae3d 100644 --- a/src/main/java/com/codingame/game/View.java +++ b/src/main/java/com/codingame/game/View.java @@ -26,25 +26,22 @@ class View { * - first half: stone throw * - second half: troll move * The troll message is anchored around the troll move. - * - * The castle destruction is currently ad hoc simultaneously with - * the troll move, but this ought to change if I get some - * lengthened frame system ready. - * - * The endgame message is completely ad hoc, and really ought to - * improve. */ - private final double AVATAR_ANIMATION_START = 0.5; private final double STONE_THROW_START = 0.0; private final double STONE_THROW_PEAK = 0.25; private final double STONE_THROW_END = 0.5; - private final double CASTLE_DESTRUCTION_START = 0.5; - private final double CASTLE_DESTRUCTION_END = 1.0; private final double TROLL_MOVE_START = 0.5; private final double TROLL_MOVE_END = 1.0; private final double TROLL_MESSAGE_START = 0.5; private final double TROLL_MESSAGE_END = 1.0; - private final double ENDGAME_MESSAGE_START = 0.25; + + /* + * Castle destruction and endgame message pertain to an endgame + * frame only. + */ + private final double AVATAR_ANIMATION_START = 0.5; + private final double CASTLE_DESTRUCTION_START = 0.0; + private final double CASTLE_DESTRUCTION_END = 0.5; class Player { Model.Player model; @@ -158,6 +155,7 @@ class View { void victory() { gameManager.addToGameSummary(GameManager.formatSuccessMessage(nicknameToken + " wins.")); + View.this.endgameFrame(); markWinner(); } @@ -221,6 +219,7 @@ class View { else { stoneCounter.setText(stones + " stones"); } + graphicEntityModule.commitEntityState(STONE_THROW_PEAK, stoneCounter); } void animateStones(int stones) { @@ -303,13 +302,19 @@ class View { animateTurnCounter(); } + void endgameFrame() { + gameManager.setFrameDuration(2000); + } + void doubleDefeat() { gameManager.addToGameSummary(GameManager.formatErrorMessage("Everybody loses!")); + endgameFrame(); animateLoss(1920/2, 680, 150, "L0SERZ!"); } void draw() { gameManager.addToGameSummary("Draw."); + endgameFrame(); animateLoss(1920/2, 680, 200, "DRAW"); } @@ -513,7 +518,7 @@ class View { pantsModule.displayOnToggleState(trollMessage, "verboseTrolling", true); } - private void moveTroll() { + void moveTroll() { graphicEntityModule.commitEntityState(TROLL_MOVE_START, troll, trollPositionGauge); int x0 = p0.castle.getX(), x1 = p1.castle.getX(); int y0 = p0.castle.getY(), y1 = p1.castle.getY(); @@ -641,7 +646,7 @@ class View { .setFillColor(0xff7f7f) .setFontWeight(Text.FontWeight.BOLD) .setTextAlign(TextBasedEntity.TextAlign.CENTER); - graphicEntityModule.commitEntityState(ENDGAME_MESSAGE_START, msg); + graphicEntityModule.commitEntityState(0.0, msg); Curve curve = Curve.ELASTIC; msg.setX(x, Curve.EASE_OUT) .setY(y, Curve.ELASTIC)