X-Git-Url: https://troll.desast.re/troll.git/blobdiff_plain/e0da785e68b21f4906f4f0bc849bb7bbab1abeb8..1c62a29cdf79f170e5c8375f5a657cac085000b4:/src/main/java/com/codingame/game/View.java?ds=sidebyside diff --git a/src/main/java/com/codingame/game/View.java b/src/main/java/com/codingame/game/View.java index b59c0a8..40aae3d 100644 --- a/src/main/java/com/codingame/game/View.java +++ b/src/main/java/com/codingame/game/View.java @@ -14,22 +14,34 @@ import com.codingame.gameengine.module.entities.Text; import com.codingame.gameengine.module.entities.TextBasedEntity; import com.codingame.gameengine.module.entities.Group; import com.codingame.gameengine.module.entities.Curve; -import com.codingame.gameengine.module.toggle.ToggleModule; import com.google.inject.Inject; class View { @Inject private MultiplayerGameManager gameManager; @Inject private GraphicEntityModule graphicEntityModule; - @Inject ToggleModule toggleModule; - - enum Dir { - LEFT("walks left."), - STILL("stands still."), - RIGHT("walks right."); - - String movement; - Dir(String mvt) { movement = mvt; } - } + @Inject PantsModule pantsModule; + + /* + * Frame timings, for a base frame length of 2s: + * - first half: stone throw + * - second half: troll move + * The troll message is anchored around the troll move. + */ + private final double STONE_THROW_START = 0.0; + private final double STONE_THROW_PEAK = 0.25; + private final double STONE_THROW_END = 0.5; + private final double TROLL_MOVE_START = 0.5; + private final double TROLL_MOVE_END = 1.0; + private final double TROLL_MESSAGE_START = 0.5; + private final double TROLL_MESSAGE_END = 1.0; + + /* + * Castle destruction and endgame message pertain to an endgame + * frame only. + */ + private final double AVATAR_ANIMATION_START = 0.5; + private final double CASTLE_DESTRUCTION_START = 0.0; + private final double CASTLE_DESTRUCTION_END = 0.5; class Player { Model.Player model; @@ -134,7 +146,64 @@ class View { .setFillColor(0xff0080) .setAnchorX(p0 ? 0 : 1) .setAnchorY(0.5); - toggleModule.displayOnToggleState(stoneReminder, "debug", true); + pantsModule.displayOnToggleState(stoneReminder, "debug", true); + } + + void startTurn() { + graphicEntityModule.commitEntityState(0.0, stoneReminder); + } + + void victory() { + gameManager.addToGameSummary(GameManager.formatSuccessMessage(nicknameToken + " wins.")); + View.this.endgameFrame(); + markWinner(); + } + + void defeat() { + gameManager.addToGameSummary(GameManager.formatErrorMessage(trollRace.starter + " destroys " + nicknameToken + ".")); + destroyCastle(); + } + + // ========== Player/avatar markings + + void markTimeout() { + animateLoss(avatar.getX(), avatar.getY(), 100, "SLOW\nPOKE"); + } + + void markIllegal() { + animateLoss(avatar.getX(), avatar.getY(), 100, "STUPID"); + } + + void markCheat() { + animateLoss(avatar.getX(), avatar.getY(), 100, "CHEATER"); + } + + void markWinner() { + graphicEntityModule.commitEntityState(AVATAR_ANIMATION_START, avatar); + avatar.setScaleX(1.5, Curve.EASE_OUT); + avatar.setScaleY(1.5, Curve.EASE_OUT); + avatar.setRotation((random.nextDouble() - 0.5) * Math.PI / 18, + Curve.ELASTIC); + } + + void markLoser() { + graphicEntityModule.commitEntityState(AVATAR_ANIMATION_START, avatar); + int dir = random.nextInt(2) == 1 ? 1 : -1; + avatar.setRotation(dir * 170 * Math.PI / 180, Curve.ELASTIC); + } + + // ==========Player/stones + + void throwStones(int stones) { + gameManager.addToGameSummary(String.format("%s throws %d stone%s at " + trollRace.nonStarter(), nicknameToken, stones, stones == 1 ? "" : "s")); + } + + void threwMoreStonesThanHad() { + gameManager.addToGameSummary(GameManager.formatErrorMessage(nicknameToken + " tried to throw more stones than they had. I'll let it slide for this time. (But not let them throw that much!)")); + } + + void failedToThrowStonesAndShouldHave() { + gameManager.addToGameSummary(GameManager.formatErrorMessage(nicknameToken + " tried not throwing any stones. Fixing that for them because I'm in a good mood today.")); } void updateStoneCounter() { @@ -150,6 +219,7 @@ class View { else { stoneCounter.setText(stones + " stones"); } + graphicEntityModule.commitEntityState(STONE_THROW_PEAK, stoneCounter); } void animateStones(int stones) { @@ -158,88 +228,50 @@ class View { stone.setY(castle.getY() - 100); stone.setText(stonesString); stone.setAlpha(1); - graphicEntityModule.commitEntityState(0, stone); + graphicEntityModule.commitEntityState(STONE_THROW_START, stone); int peakX = (castle.getX() + troll.getX()) / 2; int peakY = 540; stone.setX(peakX); stone.setY(peakY, Curve.EASE_OUT); - graphicEntityModule.commitEntityState(0.25, + graphicEntityModule.commitEntityState(STONE_THROW_PEAK, stone, stoneCounter); stone.setX(troll.getX()); stone.setY(troll.getY() - 50, Curve.EASE_IN); stone.setAlpha(0, Curve.EASE_IN); - graphicEntityModule.commitEntityState(0.5, stone); + graphicEntityModule.commitEntityState(STONE_THROW_END, stone); stoneReminder.setText(stonesString); - graphicEntityModule.commitEntityState(0, stoneReminder); + graphicEntityModule.commitEntityState(0.0, stoneReminder); } + // ========== Player/castle + void displayMessage(String msg) { message.setText(msg); - graphicEntityModule.commitEntityState(0, message); - } - - void markLoser() { - graphicEntityModule.commitEntityState(0.5, avatar); - int dir = random.nextInt(2) == 1 ? 1 : -1; - avatar.setRotation(dir * 170 * Math.PI / 180, Curve.ELASTIC); + graphicEntityModule.commitEntityState(0.0, message); } - void destroy() { - gameManager.addToGameSummary(GameManager.formatErrorMessage("Troll destroys " + nicknameToken + ".")); - graphicEntityModule.commitEntityState(0.5, castle); + void destroyCastle() { + graphicEntityModule.commitEntityState(CASTLE_DESTRUCTION_START, castle); castle.setX(castle.getX(), Curve.ELASTIC); castle.setScaleY(-0.2, Curve.EASE_IN); + graphicEntityModule.commitEntityState(CASTLE_DESTRUCTION_END, castle); } - - void startTurn() { - graphicEntityModule.commitEntityState(0, stoneReminder); - } - - void victory() { - gameManager.addToGameSummary(GameManager.formatSuccessMessage(nicknameToken + " wins.")); - graphicEntityModule.commitEntityState(0.5, avatar); - avatar.setScaleX(1.5, Curve.EASE_OUT); - avatar.setScaleY(1.5, Curve.EASE_OUT); - avatar.setRotation((random.nextDouble() - 0.5) * Math.PI / 18, - Curve.ELASTIC); - } - - void throwStones(int stones) { - gameManager.addToGameSummary(String.format("%s throws %d stone%s at the troll.", nicknameToken, stones, stones == 1 ? "" : "s")); - } - - void threwMoreStonesThanHad() { - gameManager.addToGameSummary(GameManager.formatErrorMessage(nicknameToken + " tried to throw more stones than they had. I'll let it slide for this time. (But not let them throw that much!)")); - } - - void failedToThrowStonesAndShouldHave() { - gameManager.addToGameSummary(GameManager.formatErrorMessage(nicknameToken + " tried not throwing any stones. Fixing that for them because I'm in a good mood today.")); - } - - void markTimeout() { - animateLoss(avatar.getX(), avatar.getY(), 100, "SLOW\nPOKE"); - } - - void markIllegal() { - animateLoss(avatar.getX(), avatar.getY(), 100, "STUPID"); - } - - void markCheat() { - animateLoss(avatar.getX(), avatar.getY(), 100, "CHEATER"); - } - } + } // class Player Model model; Random random = new Random(); - Sprite troll; + Text trollMessage; + Group troll; Text trollPositionGauge; Player p0 = new Player(), p1 = new Player(); Text turnCounter; int _turns = 0; + // ==================== Referee interface + void init(Model m) { model = m; drawBackground(); @@ -265,9 +297,29 @@ class View { p0.startTurn(); p1.startTurn(); + trollMessage.setX(troll.getX()); + animateTurnCounter(); } + void endgameFrame() { + gameManager.setFrameDuration(2000); + } + + void doubleDefeat() { + gameManager.addToGameSummary(GameManager.formatErrorMessage("Everybody loses!")); + endgameFrame(); + animateLoss(1920/2, 680, 150, "L0SERZ!"); + } + + void draw() { + gameManager.addToGameSummary("Draw."); + endgameFrame(); + animateLoss(1920/2, 680, 200, "DRAW"); + } + + // drawBackground() helper class + // @Java nerds: is this avoidable? private class Pos { int x, y; Pos(int _x, int _y) { x = _x; y = _y; } @@ -343,15 +395,106 @@ class View { .setSkewX((random.nextDouble() - 0.5) /4) .setSkewY((random.nextDouble() - 0.5) /8); } + + // base png: 514×387 + Sprite f7u12 = graphicEntityModule.createSprite() + .setImage("f7u12.png") + .setX(1920 / 2) + .setY(1080 / 2) + .setAnchorX(0.5) + .setAnchorY(0.5) + .setBaseWidth(514*1080/387) + .setBaseHeight(1080) + .setZIndex(200); + pantsModule.displayOnToggleState(f7u12, "troll", true); } + // ==================== Troll + + enum TrollRace { + Troll("The troll", 0xfac200, "bland"), + IceTroll("The ice troll", 0x59a2a2, "ice"), + RockTroll("The rock troll", 0x78877f, "rock"), + WaterTroll("The water troll", 0x2b2fc6, "water"), + OlogHai("The Olog-Hai", 0x5b2e7d, "ologhai"); + String starter, parser; int tint; + TrollRace(String s, int t, String p) { + starter = s; + tint = t; + parser = p; + } + String nonStarter() { + return Character.toLowerCase(starter.charAt(0)) + + starter.substring(1); + } + } + TrollRace trollRace; + private void drawTroll() { - troll = graphicEntityModule.createSprite() - .setImage("troll.png") + int r, league = gameManager.getLeagueLevel(); + if (league <= 1) r = 4; + else if (league <= 2) r = 8; + else r = 10; + + r = random.nextInt(r); + if (r < 4) trollRace = TrollRace.Troll; + else if (r < 6) trollRace = TrollRace.IceTroll; + else if (r < 8) trollRace = TrollRace.RockTroll; + else if (r < 9) trollRace = TrollRace.WaterTroll; + else if (r < 10) trollRace = TrollRace.OlogHai; + else throw new RuntimeException("Internal error: unknown troll race " + r); + + // We read it for debugging purposes, but don't echo it back + // to the IDE. It is, after all, *not* a map parameter! + String buf = gameManager.getGameParameters().getProperty("ehtnicity"); + if (buf != null) { + String key = ""; + for (char c : buf.toCharArray()) + if (Character.isLetter(c)) + key += Character.toLowerCase(c); + iHateJava: do { + for (TrollRace race : TrollRace.values()) { + if (key.equals(race.parser)) { + trollRace = race; + break/*ing news: */ iHateJava; + } + } + gameManager.addToGameSummary("Ignoring unknown troll race: " + buf); + } while (false); + } + photoFinish: ; // The race is through, but Java has no goto :-( + + Sprite trollBody = graphicEntityModule.createSprite() + .setImage("troll_body.png") .setAnchorX(0.5) .setAnchorY(1) + .setTint(trollRace.tint); + Sprite trollPantsRed = graphicEntityModule.createSprite() + .setImage("pants_red.png") + .setAnchorX(0.5) + .setAnchorY(1); + pantsModule.displayOnPantsState(trollPantsRed, 1); + Sprite trollPantsGreen = graphicEntityModule.createSprite() + .setImage("pants_green.png") + .setAnchorX(0.5) + .setAnchorY(1); + pantsModule.displayOnPantsState(trollPantsGreen, 2); + Sprite trollPantsBlue = graphicEntityModule.createSprite() + .setImage("pants_blue.png") + .setAnchorX(0.5) + .setAnchorY(1); + pantsModule.displayOnPantsState(trollPantsBlue, 3); + Sprite trollPantsPerv = graphicEntityModule.createSprite() + .setImage("pants_perv.png") + .setAnchorX(0.5) + .setAnchorY(1); + pantsModule.displayOnPantsState(trollPantsPerv, 4); + troll = graphicEntityModule + .createGroup(trollBody, trollPantsRed, + trollPantsGreen, trollPantsBlue, trollPantsPerv) .setX(1920/2) .setY(880) + .setScaleX(random.nextInt(2) == 0 ? 1 : -1) .setZIndex(2); trollPositionGauge = graphicEntityModule.createText() .setZIndex(2) @@ -360,12 +503,23 @@ class View { .setX(1980/2) .setY(980) .setFillColor(0xffffff); - moveTroll(); + + trollMessage = graphicEntityModule.createText() + .setZIndex(1) + .setX(1902/2) + .setY(680) + .setAnchorX(0.5) + .setAnchorY(0) + .setTextAlign(TextBasedEntity.TextAlign.CENTER) + .setStrokeColor(0xFFFF00) + .setFillColor(0xFFFF00) + .setFontSize(40); + pantsModule.displayOnToggleState(trollMessage, "verboseTrolling", true); } - private void moveTroll() { - graphicEntityModule.commitEntityState(0.5, troll, trollPositionGauge); + void moveTroll() { + graphicEntityModule.commitEntityState(TROLL_MOVE_START, troll, trollPositionGauge); int x0 = p0.castle.getX(), x1 = p1.castle.getX(); int y0 = p0.castle.getY(), y1 = p1.castle.getY(); troll.setX(x0 + model.trollPosition * (x1-x0) / model.roadLength, @@ -385,15 +539,47 @@ class View { else { trollPositionGauge.setText(distLeft + " ↔ " + distRight); } - graphicEntityModule.commitEntityState(0.75, trollPositionGauge); + final double moveMid = (TROLL_MOVE_START + TROLL_MOVE_END) / 2; + graphicEntityModule.commitEntityState(moveMid, trollPositionGauge); trollPositionGauge.setX(troll.getX()); } + enum Dir { + LEFT("walks left.", 0), + STILL("stands still.", 1), + RIGHT("walks right.", 2); + + String movement; int index; + Dir(String mvt, int i) { movement = mvt; index = i; } + } + void moveTroll(Dir d) { moveTroll(); - gameManager.addToGameSummary("Troll " + d.movement); + gameManager.addToGameSummary(trollRace.starter + " " + d.movement); + + trollMessage.setText(selectTrollMessage(d)).setAlpha(1, Curve.NONE); + graphicEntityModule.commitEntityState(TROLL_MESSAGE_START, trollMessage); + trollMessage.setAlpha(0, Curve.EASE_IN); + graphicEntityModule.commitEntityState(TROLL_MESSAGE_END, trollMessage); + } + + String selectTrollMessage(Dir d) { + if (random.nextInt(10000) == 0) { + return TrollText.specials[random.nextInt(TrollText.specials.length)]; + } + + // yup, still biased + int i = random.nextInt(TrollText.directed.length + TrollText.isotropic.length / 3); + if (i < TrollText.directed.length) { + return TrollText.directed[i][d.index]; + } + else { + return TrollText.isotropic[random.nextInt(TrollText.isotropic.length)]; + } } + // ==================== Debug information + void animateTurnCounter() { for (int i = 0; i < 10; i++) { turnCounter.setText("T" + _turns + "." + i); @@ -420,7 +606,7 @@ class View { .setY(60) .setAnchorX(0.5) .setLoop(true); - toggleModule.displayOnToggleState(debugMode, "debug", true); + pantsModule.displayOnToggleState(debugMode, "debug", true); turnCounter = graphicEntityModule.createText() .setAnchorX(0.5) @@ -432,14 +618,16 @@ class View { .setFontFamily("monospace") .setFontWeight(Text.FontWeight.BOLD) .setFontSize(100); - toggleModule.displayOnToggleState(turnCounter, "debug", true); + pantsModule.displayOnToggleState(turnCounter, "debug", true); animateTurnCounter(); } + // ==================== Endgame status + void animateLoss(int x, int y, int size, String message) { int startX; if (x < 1920/2) { startX = 1920; } - else if (x > 1920/2) { startX = 1920; } + else if (x > 1920/2) { startX = 0; } else { startX = 1920 * random.nextInt(2); } Text msg = graphicEntityModule.createText(message) @@ -458,7 +646,7 @@ class View { .setFillColor(0xff7f7f) .setFontWeight(Text.FontWeight.BOLD) .setTextAlign(TextBasedEntity.TextAlign.CENTER); - graphicEntityModule.commitEntityState(0.25, msg); + graphicEntityModule.commitEntityState(0.0, msg); Curve curve = Curve.ELASTIC; msg.setX(x, Curve.EASE_OUT) .setY(y, Curve.ELASTIC) @@ -469,14 +657,4 @@ class View { .setRotation(2*Math.PI * (random.nextDouble() - 0.5), Curve.LINEAR) .setFontSize(size, curve); } - - void doubleDefeat() { - gameManager.addToGameSummary(GameManager.formatErrorMessage("Everybody loses!")); - animateLoss(1920/2, 680, 150, "L0SERZ!"); - } - - void draw() { - gameManager.addToGameSummary("Draw."); - animateLoss(1920/2, 680, 200, "DRAW"); - } }