+ Player p0 = new Player(), p1 = new Player();
+ Text turnCounter; int _turns = 0;
+
+ void init(Model m) {
+ model = m;
+ drawBackground();
+
+ /*
+ * Random π/2-grained rotation of the avatar frames. Avoid
+ * having them π/2 apart, though, as one of them is likely
+ * going to end upside-down and the trick would be revealed.
+ * And I'd have to "draw" a new frame. Ewww.
+ */
+ p0.frameRot = random.nextInt(4) * Math.PI / 2;
+ p0.init(gameManager.getPlayer(0));
+ p1.frameRot = p1.frameRot +
+ (random.nextInt(2) == 1 ? 1 : -1) * Math.PI / 2;
+ p1.init(gameManager.getPlayer(1));
+
+ drawTroll();
+
+ drawDebug();
+ }
+
+ void startTurn() {
+ p0.startTurn();
+ p1.startTurn();
+
+ animateTurnCounter();
+ }
+
+ private class Pos {
+ int x, y;
+ Pos(int _x, int _y) { x = _x; y = _y; }
+ }
+
+ private void drawBackground() {
+ graphicEntityModule.createSprite()
+ .setImage("background.png")
+ .setAnchor(0);
+
+ int numMountains = random.nextInt(5);
+ while (numMountains --> 0) {
+ final int pngWidth = 366;
+ double scale = 0.5 * (1 + random.nextDouble());
+ int x = random.nextInt(1920 + (int) (scale*pngWidth))
+ - (int) (scale*pngWidth/2);
+ int baseTint = 64 + random.nextInt(128);
+ Sprite mountain = graphicEntityModule.createSprite()
+ .setImage("mountain.png")
+ .setX(x)
+ .setY(680)
+ .setAnchorX(0.5)
+ .setAnchorY(283.0 / 321.0)
+ .setRotation((random.nextDouble() - 0.5) * Math.PI / 1800)
+ .setScaleX(random.nextInt(2) == 0 ? scale : -scale)
+ .setScaleY(scale * (1 + (random.nextDouble() - 0.5) / 2))
+ .setSkewX((random.nextDouble() - 0.5) / 4)
+ .setSkewY((random.nextDouble() - 0.5) / 8)
+ .setTint((baseTint + random.nextInt(16) - 8) * 0x010000
+ + (baseTint + random.nextInt(16) - 8) * 0x0100
+ + (baseTint + random.nextInt(16) - 8) * 0x01);
+ graphicEntityModule.createSprite().setImage("mountaintop.png")
+ .setX(mountain.getX())
+ .setY(mountain.getY())
+ .setAnchorX(mountain.getAnchorX())
+ .setAnchorY(mountain.getAnchorY())
+ .setRotation(mountain.getRotation())
+ .setScaleX(mountain.getScaleX())
+ .setScaleY(mountain.getScaleY())
+ .setSkewX(mountain.getSkewX())
+ .setSkewY(mountain.getSkewY());
+ }
+
+ int numTrees = random.nextInt(21);
+ ArrayList<Pos> poss = new ArrayList<Pos>(numTrees);
+ while (numTrees --> 0) {
+ int x, y;
+ do {
+ x = random.nextInt(1920);
+ // yes, this biases randomness wrt perspective! :-(
+ y = 700 + random.nextInt(175);
+ } while (y > 880 && (x < 200 || x > 1720));
+ poss.add(new Pos(x, y));
+ }
+ poss.sort(new Comparator<Pos>() {
+ public int compare(Pos a, Pos b) { return a.y < b.y ? -1 : 1; }
+ });
+
+ for (Pos p : poss) {
+ double scale = ( 90.0 / 433.0 // base height from PNG
+ * (p.y - 680) / (875 - 680) ); // perspective
+ graphicEntityModule.createSprite()
+ .setImage(random.nextInt(2) == 0 ? "Alshockv1.png"
+ : "Alshockv2.png")
+ .setAnchorX(0.5)
+ .setAnchorY(1)
+ .setX(p.x)
+ .setY(p.y)
+ .setScaleX(scale * (random.nextInt(2) == 0 ? -1 : 1)
+ * (1 + (random.nextDouble() - 0.5) / 6))
+ .setScaleY(scale * (1 + (random.nextDouble() -0.5) / 6))
+ .setRotation((random.nextDouble() - 0.5) * Math.PI / 1800)
+ .setSkewX((random.nextDouble() - 0.5) /4)
+ .setSkewY((random.nextDouble() - 0.5) /8);
+ }
+ }
+
+ private void drawTroll() {
+ troll = graphicEntityModule.createSprite()
+ .setImage("troll.png")
+ .setAnchorX(0.5)
+ .setAnchorY(1)
+ .setX(1920/2)
+ .setY(880)
+ .setZIndex(2);
+ trollPositionGauge = graphicEntityModule.createText()
+ .setZIndex(2)
+ .setAnchor(0.5)
+ .setFontSize(40)
+ .setX(1980/2)
+ .setY(980)
+ .setFillColor(0xffffff);
+
+ moveTroll();
+ }
+
+ private void moveTroll() {
+ graphicEntityModule.commitEntityState(0.5, troll, trollPositionGauge);
+ int x0 = p0.castle.getX(), x1 = p1.castle.getX();
+ int y0 = p0.castle.getY(), y1 = p1.castle.getY();
+ troll.setX(x0 + model.trollPosition * (x1-x0) / model.roadLength,
+ Curve.ELASTIC);
+ troll.setY(y0 + model.trollPosition * (y1-y0) / model.roadLength,
+ Curve.ELASTIC);
+
+ trollPositionGauge.setX((trollPositionGauge.getX() + troll.getX()) / 2);
+ int distLeft = model.trollPosition;
+ int distRight = model.roadLength - model.trollPosition;
+ if (distLeft <= 0) {
+ trollPositionGauge.setText("← " + distRight);
+ }
+ else if (distRight <= 0) {
+ trollPositionGauge.setText(distLeft + " →");
+ }
+ else {
+ trollPositionGauge.setText(distLeft + " ↔ " + distRight);
+ }
+ graphicEntityModule.commitEntityState(0.75, trollPositionGauge);
+ trollPositionGauge.setX(troll.getX());
+ }
+
+ void moveTroll(Dir d) {
+ moveTroll();
+ gameManager.addToGameSummary("Troll " + d.movement);
+ }
+
+ void animateTurnCounter() {
+ for (int i = 0; i < 10; i++) {
+ turnCounter.setText("T" + _turns + "." + i);
+ // The following line is likely not a bug.
+ graphicEntityModule.commitEntityState((double) i/9, turnCounter);
+ }
+ _turns++;
+ }
+
+ void drawDebug() {
+ String[] debugModePngs = graphicEntityModule.createSpriteSheetSplitter()
+ .setSourceImage("debug.png")
+ .setImageCount(2)
+ .setWidth(900)
+ .setHeight(150)
+ .setOrigRow(0)
+ .setOrigCol(0)
+ .setImagesPerRow(1)
+ .setName("debug")
+ .split();
+ SpriteAnimation debugMode = graphicEntityModule.createSpriteAnimation()
+ .setImages(debugModePngs)
+ .setX(1920 / 2)
+ .setY(60)
+ .setAnchorX(0.5)
+ .setLoop(true);
+ toggleModule.displayOnToggleState(debugMode, "debug", true);
+
+ turnCounter = graphicEntityModule.createText()
+ .setAnchorX(0.5)
+ .setAnchorY(0)
+ .setX(1920 / 2)
+ .setY(260)
+ .setStrokeColor(0xff0080)
+ .setFillColor(0xff0080)
+ .setFontFamily("monospace")
+ .setFontWeight(Text.FontWeight.BOLD)
+ .setFontSize(100);
+ toggleModule.displayOnToggleState(turnCounter, "debug", true);
+ animateTurnCounter();
+ }
+
+ void animateLoss(int x, int y, int size, String message) {
+ int startX;
+ if (x < 1920/2) { startX = 1920; }
+ else if (x > 1920/2) { startX = 1920; }
+ else { startX = 1920 * random.nextInt(2); }
+
+ Text msg = graphicEntityModule.createText(message)
+ .setX(startX)
+ .setY(1080)
+ .setAnchorX(0.5)
+ .setAnchorY(0.5)
+ .setScaleX(3*random.nextDouble() - 1)
+ .setScaleY(3*random.nextDouble() - 1)
+ .setSkewX(2*random.nextDouble() - 1)
+ .setSkewY(2*random.nextDouble() - 1)
+ .setRotation(4*Math.PI * (1 + random.nextDouble())
+ * (random.nextInt(2) == 0 ? 1 : -1))
+ .setFontSize(0)
+ .setStrokeColor(0xff7f7f)
+ .setFillColor(0xff7f7f)
+ .setFontWeight(Text.FontWeight.BOLD)
+ .setTextAlign(TextBasedEntity.TextAlign.CENTER);
+ graphicEntityModule.commitEntityState(0.25, msg);
+ Curve curve = Curve.ELASTIC;
+ msg.setX(x, Curve.EASE_OUT)
+ .setY(y, Curve.ELASTIC)
+ .setScaleX(1, curve)
+ .setScaleY(1, curve)
+ .setSkewX(0, curve)
+ .setSkewY(0, curve)
+ .setRotation(2*Math.PI * (random.nextDouble() - 0.5), Curve.LINEAR)
+ .setFontSize(size, curve);
+ }
+
+ void doubleDefeat() {
+ gameManager.addToGameSummary(GameManager.formatErrorMessage("Everybody loses!"));
+ animateLoss(1920/2, 680, 150, "L0SERZ!");
+ }
+
+ void draw() {
+ gameManager.addToGameSummary("Draw.");
+ animateLoss(1920/2, 680, 200, "DRAW");
+ }