Funky loss visuals. A cheater doesn't lose to timeout/illegal anymore.
[troll.git] / src / main / java / com / codingame / game / View.java
index 29570b6..b59c0a8 100644 (file)
@@ -4,12 +4,14 @@ import java.util.Random;
 import java.util.ArrayList;
 import java.util.Comparator;
 
+import com.codingame.gameengine.core.GameManager;
 import com.codingame.gameengine.core.MultiplayerGameManager;
 import com.codingame.gameengine.module.entities.GraphicEntityModule;
 import com.codingame.gameengine.module.entities.Rectangle;
 import com.codingame.gameengine.module.entities.Sprite;
 import com.codingame.gameengine.module.entities.SpriteAnimation;
 import com.codingame.gameengine.module.entities.Text;
+import com.codingame.gameengine.module.entities.TextBasedEntity;
 import com.codingame.gameengine.module.entities.Group;
 import com.codingame.gameengine.module.entities.Curve;
 import com.codingame.gameengine.module.toggle.ToggleModule;
@@ -20,6 +22,15 @@ class View {
     @Inject private GraphicEntityModule graphicEntityModule;
     @Inject ToggleModule toggleModule;
 
+    enum Dir {
+        LEFT("walks left."),
+        STILL("stands still."),
+        RIGHT("walks right.");
+
+        String movement;
+        Dir(String mvt) { movement = mvt; }
+    }
+
     class Player {
         Model.Player model;
 
@@ -117,10 +128,13 @@ class View {
                 .setX(p0 ? x + 100 : x - 100)
                 .setY(y)
                 .setZIndex(20)
-                .setFontSize(75)
-                .setFillColor(0x3f3f3f)
+                .setFontSize(80)
+                .setFontFamily("monospace")
+                .setStrokeColor(0xff0080)
+                .setFillColor(0xff0080)
                 .setAnchorX(p0 ? 0 : 1)
                 .setAnchorY(0.5);
+            toggleModule.displayOnToggleState(stoneReminder, "debug", true);
         }
 
         void updateStoneCounter() {
@@ -139,7 +153,7 @@ class View {
         }
 
         void animateStones(int stones) {
-            String stonesString = new Integer(stones).toString();
+            String stonesString = Integer.valueOf(stones).toString();
             stone.setX(castle.getX());
             stone.setY(castle.getY() - 100);
             stone.setText(stonesString);
@@ -160,9 +174,7 @@ class View {
             graphicEntityModule.commitEntityState(0.5, stone);
 
             stoneReminder.setText(stonesString);
-            graphicEntityModule.commitEntityState(0.25, stoneReminder);
-            stoneReminder.setAlpha(1);
-            graphicEntityModule.commitEntityState(0.5, stoneReminder);
+            graphicEntityModule.commitEntityState(0, stoneReminder);
         }
 
         void displayMessage(String msg) {
@@ -177,15 +189,48 @@ class View {
         }
 
         void destroy() {
+            gameManager.addToGameSummary(GameManager.formatErrorMessage("Troll destroys " + nicknameToken + "."));
             graphicEntityModule.commitEntityState(0.5, castle);
             castle.setX(castle.getX(), Curve.ELASTIC);
             castle.setScaleY(-0.2, Curve.EASE_IN);
         }
 
         void startTurn() {
-            stoneReminder.setAlpha(0);
             graphicEntityModule.commitEntityState(0, stoneReminder);
         }
+
+        void victory() {
+            gameManager.addToGameSummary(GameManager.formatSuccessMessage(nicknameToken + " wins."));
+            graphicEntityModule.commitEntityState(0.5, avatar);
+            avatar.setScaleX(1.5, Curve.EASE_OUT);
+            avatar.setScaleY(1.5, Curve.EASE_OUT);
+            avatar.setRotation((random.nextDouble() - 0.5) * Math.PI / 18,
+                               Curve.ELASTIC);
+        }
+
+        void throwStones(int stones) {
+            gameManager.addToGameSummary(String.format("%s throws %d stone%s at the troll.", nicknameToken, stones, stones == 1 ? "" : "s"));
+        }
+
+        void threwMoreStonesThanHad() {
+            gameManager.addToGameSummary(GameManager.formatErrorMessage(nicknameToken + " tried to throw more stones than they had.  I'll let it slide for this time.  (But not let them throw that much!)"));
+        }
+
+        void failedToThrowStonesAndShouldHave() {
+            gameManager.addToGameSummary(GameManager.formatErrorMessage(nicknameToken + " tried not throwing any stones.  Fixing that for them because I'm in a good mood today."));
+        }
+
+        void markTimeout() {
+            animateLoss(avatar.getX(), avatar.getY(), 100, "SLOW\nPOKE");
+        }
+
+        void markIllegal() {
+            animateLoss(avatar.getX(), avatar.getY(), 100, "STUPID");
+        }
+
+        void markCheat() {
+            animateLoss(avatar.getX(), avatar.getY(), 100, "CHEATER");
+        }
     }
 
     Model model;
@@ -319,7 +364,7 @@ class View {
         moveTroll();
     }
 
-    void moveTroll() {
+    private void moveTroll() {
         graphicEntityModule.commitEntityState(0.5, troll, trollPositionGauge);
         int x0 = p0.castle.getX(), x1 = p1.castle.getX();
         int y0 = p0.castle.getY(), y1 = p1.castle.getY();
@@ -344,6 +389,11 @@ class View {
         trollPositionGauge.setX(troll.getX());
     }
 
+    void moveTroll(Dir d) {
+        moveTroll();
+        gameManager.addToGameSummary("Troll " + d.movement);
+    }
+
     void animateTurnCounter() {
         for (int i = 0; i < 10; i++) {
             turnCounter.setText("T" + _turns + "." + i);
@@ -367,7 +417,7 @@ class View {
         SpriteAnimation debugMode = graphicEntityModule.createSpriteAnimation()
             .setImages(debugModePngs)
             .setX(1920 / 2)
-            .setY(80)
+            .setY(60)
             .setAnchorX(0.5)
             .setLoop(true);
         toggleModule.displayOnToggleState(debugMode, "debug", true);
@@ -376,7 +426,7 @@ class View {
             .setAnchorX(0.5)
             .setAnchorY(0)
             .setX(1920 / 2)
-            .setY(280)
+            .setY(260)
             .setStrokeColor(0xff0080)
             .setFillColor(0xff0080)
             .setFontFamily("monospace")
@@ -385,4 +435,48 @@ class View {
         toggleModule.displayOnToggleState(turnCounter, "debug", true);
         animateTurnCounter();
     }
+
+    void animateLoss(int x, int y, int size, String message) {
+        int startX;
+        if (x < 1920/2) { startX = 1920; }
+        else if (x > 1920/2) { startX = 1920; }
+        else { startX = 1920 * random.nextInt(2); }
+
+        Text msg = graphicEntityModule.createText(message)
+            .setX(startX)
+            .setY(1080)
+            .setAnchorX(0.5)
+            .setAnchorY(0.5)
+            .setScaleX(3*random.nextDouble() - 1)
+            .setScaleY(3*random.nextDouble() - 1)
+            .setSkewX(2*random.nextDouble() - 1)
+            .setSkewY(2*random.nextDouble() - 1)
+            .setRotation(4*Math.PI * (1 + random.nextDouble())
+                         * (random.nextInt(2) == 0 ? 1 : -1))
+            .setFontSize(0)
+            .setStrokeColor(0xff7f7f)
+            .setFillColor(0xff7f7f)
+            .setFontWeight(Text.FontWeight.BOLD)
+            .setTextAlign(TextBasedEntity.TextAlign.CENTER);
+        graphicEntityModule.commitEntityState(0.25, msg);
+        Curve curve = Curve.ELASTIC;
+        msg.setX(x, Curve.EASE_OUT)
+            .setY(y, Curve.ELASTIC)
+            .setScaleX(1, curve)
+            .setScaleY(1, curve)
+            .setSkewX(0, curve)
+            .setSkewY(0, curve)
+            .setRotation(2*Math.PI * (random.nextDouble() - 0.5), Curve.LINEAR)
+            .setFontSize(size, curve);
+    }
+
+    void doubleDefeat() {
+        gameManager.addToGameSummary(GameManager.formatErrorMessage("Everybody loses!"));
+        animateLoss(1920/2, 680, 150, "L0SERZ!");
+    }
+
+    void draw() {
+        gameManager.addToGameSummary("Draw.");
+        animateLoss(1920/2, 680, 200, "DRAW");
+    }
 }