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Don't destroy the castle if the troll doesn't reach it
[troll.git]
/
src
/
2020-05-27
JBM
Don't destroy the castle if the troll doesn't reach it
tree
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commitdiff
2020-05-27
JBM
Factor protocol and gameTurn() loop
tree
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commitdiff
2020-05-27
JBM
Cleanup and meta updates
tree
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commitdiff
2020-05-27
JBM
Announce it's the loser who gets destroyed instead...
tree
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commitdiff
2020-05-27
JBM
Randomize defeated avatar rotation direction
tree
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commitdiff
2020-05-27
JBM
Adjust avatar background not to show white pixels out...
tree
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commitdiff
2020-05-27
JBM
Don't keep last stone throw count up after the fact
tree
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commitdiff
2020-05-27
JBM
Stone throw reminder for @dbdr's debugging. Also UI...
tree
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commitdiff
2020-05-27
JBM
Repair gauges
tree
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commitdiff
2020-05-27
JBM
Break stone counter. FIX AVATAR DEFEAT ANIMATION AT...
tree
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commitdiff
2020-05-27
JBM
Major model/view split. Compiles and runs, but viewer...
tree
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commitdiff
2020-05-27
JBM
Split some code to view
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commitdiff
2020-05-27
JBM
Split referee data to model and view
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commitdiff
2020-05-27
JBM
LOL-hotfix: right castle was closer to the troll's...
tree
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commitdiff
2020-05-27
JBM
That fencepost inconsistency turned out NOT to be a...
tree
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commitdiff
2020-05-27
JBM
NPE hotfix
tree
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commitdiff
2020-05-27
JBM
Messaging
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commitdiff
2020-05-20
JBM
Link to contrib and forum
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commitdiff
2020-05-20
JBM
Enforce 1-stone rule. Animate defeats a bit more.
tree
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commitdiff
2020-05-20
JBM
Early termination
tree
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commitdiff
2020-05-20
JBM
Initial commit
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commitdiff